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Prince of Persia: The Two Thrones Review (PS2)

13 September 2009
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For additional context — and if you’re enthusiastic! — it’s advisable that you check out the reviews of the two previous games in the series: Sands of Time and Warrior Within. Furthermore, here a summary of the ideas and relationship between games of the Prince of Persia trilogy can be found, with more Prince of…

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Link’s Crossbow Training Review (Wii)

2 August 2009
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I’ve never understood why Wii pack-in titles get such a bad wrap. Link’s Crossbow Training – bundled with the light gun Wii Zapper mold — sits in this soup of peripheral pack-ins and like all of Nintendo’s other bundled titles (Wii Play, Mario Kart, Sports and Sports Resort) it achieves what it sets out to…

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Prince of Persia: Warrior Within review (PS2)

12 July 2009
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Having cheated his fate in Prince of Persia: The Sands of Time, the following seven years saw the Prince haunted by the nightmarish creature Dahaka; a guardian of the timeline, who seeks to carry out the Prince’s destiny and destroy him. Challenging his inevitable demise, the ruggered Prince sets out by ship in search of…

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Prince of Persia: The Sands of Time review (PS2)

28 June 2009
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“Prince of Persia: The Sands of Time is a sweeping adventure of betrayal and triumph, the epic legends and deadly creatures of mythic Persia burn to life in this suspense filled tale featuring more twists and turns than the labyrinthine palace itself.” The Prince of Persia franchise has always been significant for reasons that transcend…

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Super Mario Land 2 review of the Game Boy classic

17 August 2008
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Super Mario Land 2: 6 Golden Coins in many ways represents the Game Boy’s increasing momentum during the early nineties, now with an established userbase at hand and solid software support. Much in the same way that Super Mario Land felt like a portable subset of Super Mario Bros, Super Mario Land 2: 6 Golden…

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Classic NES review: Nintendo World Cup

7 August 2008
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There’s a marvelous yet tragic observation that can be made when looking through the history of sports-based video games. When the genre was confined to a two dimensional, 8- & 16-bit playing space, sports games were often quite successful among a mass audience. Reason being, the way you played a game, like Nintendo World Cup,…

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Super Mario Land review of the Game Boy classic

4 August 2008
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Super Mario Land, alongside other early Game Boy classics, should best be remembered for its role in establishing portable gaming as an individual medium. Games such as Mario, Tetris, Donkey Kong Land and Kirby; miniaturizations of their console counterparts, proved that through the steady balance of hardware economics and portable game design, ‘gaming on the…

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