The Last of Us Part II developer Naughty Dog has shared a message addressing the game’s lack of a multiplayer mode, stating that the online component originally in development for the sequel has branched off into something all its own.
Get the full message below.
“We wanted to address multiplayer in The Last of Us Part II. As we’ve stated, the single-player campaign is far and away the most ambitious project Naughty Dog has ever undertaken. Likewise, as development began on the evolution of our Factions mode from The Last of Us Part I, the vision of the team grew beyond an additional mode that could be included with our enormous single-player campaign. Wanting to support both visions, we made the difficult choice that The Last of Us Part II would not include an online mode.
However, you will eventually experience the fruits of our team’s online ambition, but not as part of The Last of Us Part II. When and where it will be realized is still to be determined. But rest assured, we are as community and are excited to share more when it’s ready. big a fan of Factions as the rest of our community and are excited to share more when it’s ready.
Publisher Sony Interactive Entertainment and developer Naughty Dog have also released a new developer diary for The Last of Us Part II titled “Inside the Demo.”
Watch The Last of Us Part II’s ‘Inside the Demo’ Developer Diary:
The video goes behind-the-scenes of the three-hours of gameplay from The Last of Us Part II shown to press earlier this week, featuring new story details and game footage from the development team.
The Last of Us Part II is due out for PlayStation 4 on February 21, 2020.