Psychonauts 2 Announced by Tim Schafer. Campaign Hits $1 Million In 1 Day (PS4, XBO, PC)

6 December 2015
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Psychonauts 2 is a reality at long-last! Better yet, the sequel to 2001’s, psychedelic cult-classic platformer is being designed by creator Tim Schafer and his team at developer Double Fine; along with nearly the entire key staff that created the original game! It is being partially funded by new videogame-centric crowd-funding platform “Fig” (of which Schafer serves on the Advisory Board) and raised over $1 million dollars in a single day… Now closing in on $2 million out of a goal of $3.3 million with an entire 37 days left! Be sure to donate to make the game a reality!

Check out this Fig Campaign Pitch video for the revival… Psychonauts 2!

It’s worth noting that the original Psychonauts took nearly $10 million to make… While Double Fine will only get the Fig money if the campaign is successful, they have investors already in place to provide the rest of the funds, and hopefully they will raise far greater than $3 million…

PSYCHONAUTS 2 SYNOPSIS
The original Psychonauts game follows the story of a young psychic named Razputin in his quest to join an elite group of international psychic secret agents, the Psychonauts. He runs away from the circus and breaks into their secret training facility, Whispering Rock Psychic Summer Camp. As he begins his training by psychically delving inside the consciousnesses of his tutors and those around him, he realizes all is not as it seems, and soon embarks upon a psychic odyssey through a variety of levels set inside the minds of misfits, monsters, and madmen.

But the story of Psychonauts is only the start of Razputin’s adventures. The game ends on a cliffhanger with the promise of more to come… Now it’s time to tell that story.

In Psychonauts 2, Raz realizes his dream and visits Psychonauts Headquarters. However, when he gets there, he finds it’s not the perfect place he expected and quickly realizes that the Psychonauts need him more than he needs them.

Psychonauts 2 will feature a new hub world inside Psychonauts HQ. You’ll access new mental worlds as Raz peeks inside the minds of a host of new characters who need his help to combat their inner demons and unravel their deep-seated emotional issues. Raz will hone his secret agent PSI-abilities—and learn new ones too—using them to solve mysteries and uncover evil plots.

FIG CAMPAIGN DETAILS
To make a true sequel to Psychonauts, we’ll need the same brains who worked on the original to join us again. That’s why we’re getting the band back together! Of course, Tim Schafer will be leading the project, but we’re also going to be working with several key collaborators from the original Psychonauts!

Artists Scott Campbell, Peter Chan and Nathan Stapley will be returning alongside composer Peter McConnell to contribute their unique visual and musical styles. Erik Wolpaw will also be making a comeback to collaborate on story and dialogue. Both Richard Horvitz and Nicki Rapp have promised to return to voice Razputin and Lili, with Khris Brown lined up to direct them again.

Last but not least, Psychonauts 2 will be developed in house by the award-winning team here at Double Fine which still include members of the original Psychonauts team—Anna Kipnis, Bert Chang, Dave ‘Rusty’ Russell, Geoff Soulis, Kee Chi, Malena Annable, and Ray Crook.

Check out the Psychonauts 2 Announcement Trailer from the 2015 Game Awards.

The studio’s flagship game, Psychonauts , took nearly five years to make. But in the last fifteen years, we’ve grown a bit older and wiser and have shipped sixteen titles since with four more in the pipeline. Psychonauts 2, as a sequel, has already built a solid foundation and answered a lot of the questions we’d otherwise face – What is this game? Who are the characters? What is the gameplay going to be like? etc.

With all that in mind, we are estimating that Psychonauts 2 will be finished for a release in 2018.

We’re calling upon you to help make this game a reality. And for that, we’re asking for $3.3m.“$3.3m?!” you ask bewildered, “that sounds like 2D graphic adventure money! Surely that isn’t enough to make something as grandiose as Psychonauts 2!” Well, you are correct, you’ve seen right through us… are you sure you’re not psychic?

Check out this “Psychonauts Movie” video which strings together all the cutscenes from the original Psychonauts to form a “film”.

Yes, we do need more than that, as we’ve previously said we need to raise at least the same amount that went into making the original Psychonauts, which had a budget in the $10-13.5m range. In order to do that, we need to gather money from multiple sources.
Double Fine will be putting up a significant portion of the development funds ourselves, and getting another piece of the budget from an external partner. This Fig campaign will make up the third piece of the budget. None of these three parts on their own is enough, but together they add up to a sequel worthy of Psychonauts!

That’s why we need your help! Your pledges will enable us to finally raise the budget we need to make the game we’ve always wanted to make and have been asked to create for years, and show just how much of a demand Psychonauts fans have for a sequel!

Check out this Let’s Play of the original Psychonauts.

It’s absolutely fantastic to hear about the creation of Psychonauts 2!

This is a game that the world never thought would see the light of day!

The direction of the videogame industry would have made Psychonauts 2 a near impossibility only a few years ago. But now thanks to the magic of crowdfunding, a game like this can become a reality!

If it’s successful… And it looks like Psychonauts 2 is on track to earn the $3 million needed in under a week! – Then that will boast extremely well for “Fig” as the future of videogame crowdfunding, especially given the fact that Fig not only lets you become a standard “Backer” (and get sweet goodies for your money as a result), but it also lets you INVEST in the game… Allowing average gamers to actually MAKE MONEY whenever the game sells!

What an amazing concept!

The future looks very bright indeed!

I never played the original Psychonauts, but I always wanted too!

I even already own the game via GOG… And that crazy green box art always intrigued me when I’d see it sitting on store shelves! But I never got around to giving it a shot.

None-the-less, I always knew it was a great game and would be right up my alley. So I’m very happy to hear about a sequel!

How excited are you about Psychonauts 2?

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About the author

Josh Romero By Josh Romero: He is a lover of videogames, as well as metal music, Gilmore Girls, chatting, social networking, Phoenix Suns, reading, writing and many other nerdy things. Read his posts here and connect with him on Youtube.


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