FIFA 16 Ultimate Team Guide

Welcome to the FIFA 16 Ultimate Team guide that helps you improve your football skills in the PS4, PS3, Xbox One, Xbox 360, PC & Mobile soccer sports game. Find out how to unlock your FIFA 16 Ultimate Team.

The various in-game guides are shown below.

Index of FIFA 16 Guides:

FIFA 16 Ultimate Team Guide

What’s New:

Ultimate Team is the most popular game mode in FIFA 16 with millions of games played daily! See all the new features coming to FIFA 16 Ultimate Team!

FIFA 16 Ultimate Team – New Features Trailer:

Discover a brand new way to play FIFA 16 Ultimate Team with FUT Draft. Watch two football icons, Manchester United’s Gary Neville and Liverpool’s Jamie Carragher try and pick a squad together…

Tip: Draft Mode is a new way to play FIFA Ultimate Team (FUT for short). You’ll be given the opportunity to Draft from a random selection of all Players available in FUT, including In Forms! Fill in each position to build the Squad you’ll use to complete with in either Single Player or Online Multiplayer four-round elimination format. The higher you finish in the competition, the bigger the rewards will be.


Create your own Ultimate Team, fine-tune it to perfect Team Chemistry, and try to reach the top of the FIFA Ultimate Team (FUT) leaderboards. Choose Players to build Squads with high Chemistry, buy or sell items on the 24/7 live Transfer Market, and play in a variety of both single-player and online game modes.

Getting Started:

When you first start Ultimate Team, you’ll learn how to swap and link Players to improve Team Chemistry before playing a starter match. From there, you can start your own Squad and explore the Transfer Market, Pack Store, and your Club.


Chemistry is at the core of what makes your Ultimate Team successful. Having a team of star Players can help you shine on the pitch, but your Squad must also have the right Chemistry to allow you to maximize its performance. The higher your Chemistry, the better your team performs during matches—and that means a better chance at winning games.

Your team’s Chemistry Rating appears in the upper right corner when viewing your Active Squad. Placing players in their preferred positions can improve Chemistry. You should also encourage stronger Chemistry by matching Nationality, League, and Club Chemistry—green lines indicate strong links between Players.

Swap your players around on the Active Squad screen and add new ones from your Club or the Transfer Market to find the ideal balance for your team!

Chemistry Styles:

Every player in Ultimate Team has a Chemistry Style. This affects which attributes will be improved based on the Player’s Chemistry Rating. Arrows appear beside the attributes that a specific Chemistry Style affects, and as you start building up Chemistry, they will turn from white to green.

To get the most out of your Squad, you can apply new Styles to Players to upgrade different attributes and, in turn, the team’s overall tactics. The effects remain on a Player until a new Style is applied. You can find these Styles in Packs and on the Transfer Market.


Before players can excel out on the pitch, they need Contracts to play matches. When viewing your Active Squad, highlight a Player and access the Actions menu, then select APPLY CONSUMABLE to apply a Contract to a Player. Move the right stick to switch to the status view, which shows the amount of remaining Contracts for every player.

To give you a head start, the Players from your Starter Pack will come with special long-term Contracts (45 matches). All Players found in Packs start with seven Contracts, and each match they play reduces the number of Contracts by one. If a Player is in your subs or reserves but doesn’t head onto the pitch at all, he does not lose a Contract for that match.

Matches, Tournaments and Seasons:

Challenge your team and reap the rewards in Matches, Tournaments, and Seasons.

Tournament matches are always single-round knockout matches, and can be played online or as single-player games. Win matches to earn Coins, or take your team to the top and win a Tournament to gain Trophies, Coins, and sometimes even Packs.

Seasons consist of 10 games, playable Online or in Single Player mode. Try to make it through and win the Season or gain promotion! In this mode, the promotion, hold, and relegation system means that losing a match doesn’t eliminate your team from the season, giving you the opportunity to bounce back from defeats.

Friendly Seasons allows you to challenge your Friends in a five-match season format. Keep track of your record and other stats against every one of your Friends, and win seasons to earn the Current Title Holder position and the bragging rights that come with it.

Transfer Market:

The Transfer Market is the hub for purchasing, listing, and selling items. Here, you can find new Players to increase your Squad’s overall rating and Chemistry Rating. If you’re looking for a new Player, use the search filters such as Quality, Position, Chemistry Style, and Pricing to quickly find the ideal footballer to complement your Active Squad.

Search by Name:

If you want to search for a specific Player to fill out your Squad, use the first option in Player Search to type in his first or last name. This lets you easily select the Player you want based on the search results that appear.

Concept Squads:

Concept Squads is a powerful new Squad Planning tool that lets you put together Squads using every Player available in FUT.

To use Concept Squads, select a Player or empty slot in the Active Squad screen, and then access the Actions menu to choose SWAP/ADD PLAYER. Use Concept Squads to plan out your next moves. Find replacements for a Player, test out the Chemistry of an entirely new midfield, or try a whole new Squad before investing in the Transfer Market.

How to add Concept Squad Players to your Squad:
– Select a slot in your active Squad
– Select the add or swap Player option
– After setting the filters you’d like, select the “Search Concept Players” option to search the full list of Players available in FUT.

Loan Players:

Loan Players are Players that you can sign to your Squad for a limited number of matches, allowing you to try out some of the most highly sought after Players in the game. When you first create your club in FUT 16, you’ll be given the opportunity to sign one Loan Player for free. More Loan Players are available in the Football Club Catalogue.

Pack Store:

Purchase Packs from the store to find new Players for your Squad. You’ll also sometimes earn Packs from winning Tournaments or as a special reward at the end of a Season.

Tip: Use the FIFA 16 Web App to receive free Ultimate Team player starter packs as a bonus! Check back daily for more freebies.

My Club:

As you gain new players through the Transfer Market and from Packs you have purchased or won, you will have more than enough for one Squad. My Club contains all of the Players not in your current Squad, as well as your Consumables and other Items.

Note: You can transfer your FIFA 15 FIFA Points once. When you first log into FUT 16, you will be asked if you want to transfer your FIFA 15 Points to FIFA 16 Points. You can ignore the message and choose not to transfer, be asked about it later, or choose to transfer your FIFA Points.


Check out the leaderboards to compare yourself to your friends or the top 100 FUT users across the globe as you build your Ultimate Team, play Tournaments and Seasons, and grow your Club.

New Base Attribute:

PHY, which stands for “Physical”, is the new sixth base attribute in FIFA 16 that will be featured on FUT player items. It is a measure of key physical traits such as Strength, Stamina, and Jumping. PHY is important to FIFA 16 and FUT because it will help you determine a player’s ability to win physical battles across the pitch and keep their fitness throughout.

Although Heading was a great attribute to judge players by, PHY will have a more significant impact during a match. By paying attention to the players’ PHY attribute you’ll be better prepared to build your dream team in FUT 16 and beyond.

FIFA 16 Ultimate Team Mobile Details:

The game is available on the Apple App Store for the following devices:

iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, iPad Pro, iPad Pro Wi-Fi + Cellular, and iPod touch (6th generation). Requires iOS 8.0 or later.

The game is available for select devices on the Google Play Store. For the best experience we recommend playing on one of the following devices:

Motorola Nexus 6, HTC Nexus 9, HTC M8, Asus Nexus 7 2nd Gen, Samsung Galaxy S6, Samsung Galaxy S6 edge, Samsung Galaxy S5, Samsung Galaxy Alpha, Samsung Galaxy Note Edge, Sony Ericsson Xperia Z2 Tablet, Sony Ericsson Xperia Z3, Samsung Galaxy S4, HTC Nexus 4, LG G2

Minimum requirements: 1.5 GB RAM, A9 Cortex 1.6 GHz Quad-core CPU or 1.7 GHz Dual-core Krait CPU, Adreno 305 GPU (or equivalent)

And let’s not forget about the Windows Phone Store version.

Quick Questions & Answers:

Q: What is Webstart?
A: Webstart is the pre-season for Ultimate Team – it gives all returning and verified FUT 15 players a chance to start their FUT 16 season early on the FUT web and companion apps. Players can claim any returning user packs and begin trading to build their squads.

Q: When is Webstart?
A: Verified, returning FUT 15 players will be able to start trading and claim their free returning user packs with early access to the web and companion apps on or before September 17.

Q: Who can take part in Webstart?
A: FUT 15 console and PC players who have not had their account banned or wiped will have early access to the web and companion apps.

Q: I Played FUT 15, but I can’t access the Webstart, what do I do?
A: If you played FUT 15 on your console and your account is in good standing please contact us through

Q: I haven’t played FUT 15, but I played an earlier version of FUT, can I get into Webstart?
A: If you are not a returning FUT 15 player you will need to wait until you can play FIFA 16 on a console before your account passes verification and is given access to the web and companion apps. This is to make sure you are a human and not a bot.

Q: Can I buy FIFA Points during Webstart?
A: As in earlier years, FIFA Points can only be purchased on the console.

Q: Is the Transfer Market on the web and companion apps back for good?
A: The web and companion apps are an important part of the FUT experience and we intend to keep them open, but player behaviour and the health of the FUT economy will decide this. We will consistently assess the health of the apps throughout the year.

Q: How much wider are the new price ranges?
A: Trading is an important part of the game so price ranges are considerably wider in FUT 16 at launch than they were last year. We aim to keep them as wide as possible while still protecting the market from coin selling. We will move ranges as needed and depending on the health of the economy.

Q: Are you still going to adjust price ranges?
A: Yes, we will continue to adjust price ranges regularly to make sure high-value players are attainable for everyone.

Q: What does splitting the FUT economies mean?
A: In earlier years, transfer markets co-existed between Xbox 360 and Xbox One and between Playstation 3 and Playstation 4. In practice, this meant that an item listed on Xbox 360 could be bought by a player on Xbox One and vice versa. In FUT 16 each console will have its own transfer market, meaning that an item listed on Xbox 360 can only be bought by another player on Xbox 360. All players will have a one-time option to transfer their FIFA Points from FIFA 15 to FIFA 16 on the same console or across console generations.

Q: How does splitting FUT economies help?
A: Splitting the economies will make it more difficult for coin sellers to move fraudulent coins from one console generation to another.

Q: Are the price ranges unique for each FUT economy?
A: Yes, the split of the economies also means that each console has its own set of price ranges, which we will adjust regularly.

Q: What is coin-glitching?
A: Coin-glitching is the act of exploiting the game to illegally obtain coins.

Q: What are you doing to stop coin-glitching?
A: With FUT 16 we are introducing new security features to prevent illegal generation of coins. However, revealing all the details of these measures would compromise their effectiveness and that is why we can’t go into details.

Q: Where are the benefits of Price Ranges?
A: Price Ranges prevent player prices from artificially inflating in price due to illegitimate activity, which limits your ability to build your Ultimate Team. In addition, as Price Ranges are balanced, they will give FUT fans a better understanding of the approximate value of their items. Over time, this will help return the Transfer Market to a level that’s fairer for everyone and eliminate excessively high player prices due to fraudulent coins in the market.

Q: Why do you need to have a minimum on price on all items?
A: Removing the minimum range would open Price Ranges to the movement of fraudulent coin selling transfers. Coin sellers are looking to use certain players with market values much lower than their maximum range in order to transfer set amounts of coins. We understand that the minimum price range has been a frustration for many of you, but it’s a necessary part of eliminating coin selling in FUT. We’ll continue to adjust Price Ranges for players in order to find the right balance for the Transfer Market.

Q: Why can’t I find players on the Transfer Market?
A: At first, all Price Ranges were identical across all platforms for most players. This caused the upper range to be lower than the perceived market value for certain players on some platforms. You couldn’t find certain players because other FUT fans didn’t think the Price Range matched that player’s value on that console platform – and so did not choose to sell. Now we are setting different price ranges per platform starting with a selection of high-rated players – this will address your concerns on value.

Q: Why is it so hard to sell players on the Transfer Market?
A: Since Price Ranges were initially the same across all platforms, they didn’t always match the perceived value on that particular platform. The lower end of the player price range was higher than the perceived market value for certain players on some platforms, so FUT fans thought that player was only worth the value of the minimum range, causing fans to hesitate when deciding to bid. However, we’ve now started to set different ranges per platform for certain high value players. One thing to remember is that these players are still selling and the market is active, but there is less demand at some of the prices set. As we watch how things unfold on the Transfer Market and we see a player is consistently selling at its lower range, we will move the range down so more FUT fans are able to sell their players.

Q: How am I going to make coins through trading now?
A: We will always keep Price Ranges wide enough to allow all fans to gain more coins by trading on the Transfer Market.

Q: Why don’t you lower the price ranges on players? A lot of players aren’t selling at the moment.
A: We’ve already adjusted Price Ranges for certain players, and also set different ranges per platform. We’ll continue adjust these ranges based on the market and on your feedback throughout the year. You can check out all our Price Ranges adjustments here.

Q: What about events like St. Patrick’s Day that we just had? Will you raise player ranges for specific players around those types of events?
A: Price Ranges reflect real market data. We don’t plan on changing Price Ranges in anticipation of events, such as changing ranges for Irish players in anticipation of the St. Patrick’s Day tournament, but will continue to adjust ranges based on general market activity.

Q: Why don’t you just sell coins yourselves in place of FIFA Points?
A: Selling coins directly to fans contradicts the core principles of FIFA Ultimate Team. The game is designed to reward progress by playing the game the right way through matches, squad building, Transfer Market trading, and making decisions with pack items. FUT fans understand the enjoyment of making decisions on route to building their Ultimate Team. Fans that want to accelerate their progress, can do so by opening packs with FIFA Points or earned coins. The choice has always been up to you and that’s part of the fun.

As coin selling became more prevalent, it created an illegitimate shortcut, and people may have forgotten that the game isn’t meant to instantly give you the best items or players. It’s about progression. It’s about chasing the win. It’s about managing your squads and making decisions.

Q: Did you introduce Price Ranges just to ensure EA makes money?
A: Price Ranges were implemented to benefit of the entire community. EA has no plans to sell coins directly to players, and we believe the game benefits when the playing field is level for all and progress is achieved through playing matches, squad building, Transfer Market trading and making decisions with pack items.

Q: What have you done to stop exploiters from farming coins?
A: Many of the tactics we implement against coin farming happen in the background and aren’t always clearly visible to the FUT community. Throughout the year, we’ve implemented many new security changes to battle coin farming and selling. The latest example is the daily match limit we implemented that prevents one of the major methods of coin farming. We also ban thousands of coin selling and farming accounts on a weekly basis. You may have also noticed a significant decrease in fake accounts that impersonate our EA SPORTS FIFA Twitter. We’ve recently implemented a new process to delete thousands of these malicious accounts that impersonate EA and attempt to phish for account info.

Q: Why don’t you increase the amount of coin rewards per game?
A: Our focus is on balancing and stabilizing the economy so that current coin rewards maintain their intended value. Increasing coin rewards for matches would only continue the imbalance and instability of the FUT economy. However, we’re currently exploring new FUT promotions and content ideas while keeping the game balanced. We will also offer featured in-game tournaments with bigger rewards.

Q: How do you determine price ranges per player?
A: We’re reviewing data such as average sale price and the percentage of items sold (out of all such items listed) to assist us in deciding whether or not to increase or decrease price ranges. New player releases such as TOTW are based on historical data, the player’s desirability, and similar players. The ranges for new player releases are left a bit wider for prices to settle, and will continue to be adjusted as the average sale price of an item changes.

How FIFA Ultimate Team is made fair, fun & secure:


To kick off the new Ultimate Team season, the Transfer Market will once again be available within both the Web and Mobile Companion apps beginning September 17. Returning and verified FUT 15 players will be able to get access to the web app and begin building their Ultimate Team club by opening free returning user packs and by trading early via the Transfer Market.

*Please note you’ll need to start on the web app before you can use the mobile app.

New players to FIFA Ultimate Team must play on console or PC before accessing the Transfer Market via the web app. Within a few days of playing on console, new players will pass verification and be granted access to the Transfer market via the web app. This is a new security measure we’ve implemented for FUT 16 to make sure all players are human, as opposed to bots that harm the Transfer Market. The health of the Transfer Market, which determines its availability on the apps will be consistently assessed throughout the season.


In FUT 16, Price Ranges will start much wider. This will make it easier to buy and sell players on the Transfer Market. Our aim this year is to keep Price Ranges as wide as possible throughout the season to offer a fair environment for trading and to protect the market against coin buying. The less coin farming and buying we see within FUT 16, the wider the Price Ranges will stay.

The chart below illustrates the average price of a sample top-tier player in FUT 15 and the change in Price Range parameters from FUT 15 to FUT 16 at launch. The wider ranges will enhance the trading experience on the Transfer Market.


To further prevent coin farmers and coin buyers from negatively impacting the FUT economy, we are splitting Transfer Market economies by console generation. This means coins, club items, and transfer market items will no longer be shared between Xbox 360 and Xbox One, and between PS3 and PS4.

When first accessing FUT 16 through the web apps, you’ll be asked to choose which console you would like to start your FUT club in. After choosing your console type, it will become the default for your account. From that point onwards, all your coins and items will stay within that account on the default console.

Returning FUT players will be able to carry over FIFA Points via a one-time transfer. This can be done between FUT 15 and FUT 16 on the same console or between the Xbox 360 & Xbox One or PS3 & PS4. As always, any players using exploits or transferring FIFA Points using illegitimate accounts or means will be subject to an account ban.

FIFA 16 Ultimate Team Walkthrough

FIFA 16 Ultimate Team – Path to Power Episode 1: How to Get Started with Starter Packs

These tips will help you get closer to your FIFA 16 Ultimate Team!

FIFA 16 Ultimate Team – Path to Power Episode 2: The Basics of FIFA Wall Street

FIFA 16 Ultimate Team – Path to Power Episode 3: Captain Ronaldo!

FIFA 16 Ultimate Team – Path to Power Episode 4: Online Draft

FIFA 16 Ultimate Team – Path to Power Episode 5: Keeper, Please No!

FIFA 16 Ultimate Team Walkthrough continues on Page 2 with a New Squad & The Worst Habit.