Call of Duty: Advanced Warfare Reckoning Easter Eggs

Let’s take a look at the Call of Duty: Advanced Warfare Reckoning easter eggs! They can be found if you know where to look! 🙂

Easter eggs have been confirmed for Call of Duty: Advanced Warfare’s Reckoning DLC Pack #4. Watch footage of them all below.

Index of Call of Duty: Advanced Warfare Reckoning Guides:

Call of Duty: Advanced Warfare Reckoning Easter Eggs

Multiplayer Mode Easter Eggs

Here’s a video guide for the new easter egg on the map Overload!

Did you know the giant purple plasma lamps in this map can be shot at for an interactive effect? Halfway through the game they will start to be activated. Shooting at any plasma lamp when enemies are near it, will kill them for some spectacular killcams! – You can also use the powerful plasma lamps to take out enemies too close to objectives or use them as a defensive measure while capturing an objective!

Up next is what map-based scorestreaks to expect from all 4 new multiplayer maps Overload, Quarantine, Fracture and Swarm…

• OVERLOAD MAP: Enjoy the grand view of downtown New Baghdad from this exotic compound, complete with fountains, gardens and decorative plasma lamps. The map’s multiple levels and long perimeter site-lines highlight medium to long-range combat and firing a shot at the lamps will send enemies flying in a burst of energy.

• QUARANTINE MAP: Following a deadly viral outbreak, the island has been converted into a biological testing center. This medium sized map’s tight corners dial up the speed and open areas combine to allow for any style of gameplay. Activate the map-based scorestreak to unleash a devastating ship-fired missile strike.

• FRACTURE MAP: Discover what secrets are locked in the ice in this arctic excavation site. Take refuge behind wind turbines and heavy equipment through large combat areas cradled on the shelf of a glacier. Stay alert as the timed event cracks the ice sheet, sending one lane sinking to the depths.

• SWARM MAP: Reconstruction is underway in Seoul, South Korea, congesting narrow corridors of this small to medium sized map with vehicles and equipment. Take position in war-scarred storefronts that provide plenty of cover over the streets or flank the enemy through close quarters interiors in the center of the map.

Exo Zombies Mode Easter Eggs

As you know, the Exo Zombies co-op experience is all-new to this Call of Duty: Advanced Warfare DLC #4.

The culmination of the Exo Zombies saga: Descent delivers an all-new map, fused zombie enemies and the Trident Reflected Energy Weapon. Discover the true cause of the global pandemic and the terrible secret Atlas has been hiding.

Tip: Make sure you’re familiar with the Descent Map surroundings.
It will make finding your way to each step’s Challenge so much easier.

Call of Duty: Advanced Warfare DLC 4 Zombies Map
The COD:AW DLC #4 Zombies Mode Map

STEP 0: Where does the easter egg hunt lead? To the Secret Airlock.

It looks like one of the early steps to the easter egg will revolve around entering the “Floodable Air-Lock” area to get into a diving suit. This will likely allow us to enter the lit underwater walkway to a sunken power-generator. So keep that in mind as you progress through the easter egg puzzle (update: It’s in Step #2).

STEP 1: Find the Secret Terminal Room.

First, go to the “Tidal Generator” area with the long spiral stairs. Second, once there you can use an automatic rifle like the SMG to repeat fire on the 3 bolts/valves on the walls (near the top of the walls) around the stairs until above each bolt a blue light turns on. When that’s been done successfully a door to a new Mark 25 Upgrade Station opens up.

STEP 2: To the Underwater Goliath Switch.

First, activate the depressurizing of the door to the “Floodable Air-Lock” area.
Second, go and grab an Exo-Goliath Suit at “The Trident Retreat’s The Landing Welcome Center” area to enable entering the water, after getting in the suit quickly jump down the nearby downwards shaft that reads “Please watch your step” on the floor and make your way to the Promenade. At the Promenade go up the stairs and drop down to the aquarium-looking area, where you can follow the path right towards the Lounge. Keep walking forward with your suit until you’re back at the “Floodable Air-Lock” area that should be pressurized by now. Enter the door and the water will rush in, allowing you to take an underwater stroll in your suit.

Follow the underwater lighted path to a red light and press the button by walking into it to turn the light blue, which will activate the security override needed to open the door to the Mark 25 Upgrade Station mentioned in Step #1. – Now quickly make your way back inside to dry land before your suit explodes underwater leaving you to drown. Once back on dry land, explode your suit and continue playing to the next zombies round where Oz will give you a Drone Challenge, which is the next step.

STEP 3: Complete Oz’s Drone Challenge.

The empty drone capsules look like small UFOs floating about.
You’ll have to destroy 5 drones that are spread around the map within 1 round. The trick to doing this in one go is by not killing all the zombies in the middle of a round, and instead going on a drone hunt as zombies chase you.

Note: Don’t let a drone get away from you or you’ll have to start again the next round. A good drone killing tip is to use the CEL-3 Cauterizer to fire strong shots and destroy the drones faster.

At the end of each challenge you’ll get a green-colored completion message saying: “Challenge Success”.

STEP 4: Bomb Charging!

After completing the Drone Challenge, a new (Bomb) Charging Station will open up at the “Concierge” area next to the Galleria entrance. This Charging Station is powered by electricity, which you can only get (to power it up) by letting an electric-charge zombie hit you when you’re in front of the Charging Station. So try and shoot all the other zombies, but let the electric zombies hit you when you walk/run past the Charging Station. With each electric shock, their power will be absorbed into the machine to charge it up.

Letting the electric-charge zombies hit you is obviously dangerous, since your Exo suit gets rebooted and leaves you defenseless for a short period afterwards. So stay on the move to avoid getting hit again by another zombie.

The best advice to give here is to herd the zombies together in a group as you run in circles, occasionally letting an electric zombie jump to the front of that group to shock you when you’re near the Charging Station.

STEP 5: Complete Oz’s Grenade Challenge.

Tip: Buy contact grenades, because in this challenge you get unlimited grenades!
If you’re under round 30, contact grenades are usually a one-shot-kill. – Which is handy, since you cannot use your guns at all during this challenge.

STEP 6: Complete the Jump Puzzle.

The next challenge is to navigate with jumps and boosts from one blue lit platform to the next to hit the blue marker at the end each time. After which you can put back on the ship and have to successfully cross the next set of platforms. Time to bring out those Super Mario jump skills.

If at any point you miss a jump or lose a platform, you won’t lose the challenge, instead the platform will simply respawn and you can try again until you succeed. – Your only worry is avoiding the occasional zombie that may jump after you.

STEP 7: Complete Oz’s Move Challenge.

Important: Buy everything you want before starting the Move Challenge, since it involves losing money with every step you take.

Meaning you’ll end the challenge with just over 2,000 credits left anyway, which is still money you need to have left over (so don’t spend it all) to buy ammo and weapon upgrades throughout the round in case you need it.

STEP 8 & 9: Complete the Simon Says Game & Friendly Fire Challenge!

• Simon Says Game:

After the Move Challenge ends, go to the “Reception Self Check-In” kiosks for a game of Simon Says. You’ll need to activate the light — with the action button; X on Xbox / Square on PlayStation — on each screen in a specific order, which will appear in front of you as the lights go on & off indicating an order for you to follow right after.

The indicated order of the 4 light-screens to press from left to right culminates into: 1, 3, 1, 2, 4, 2.

• Friendly Fire Challenge:

This next challenge spawns clones of everyone on your team including Lilith, Oz, Decker & Kahn that are trying to shoot you. These are invincible clones running around the map, so since you can’t kill them it’s best to avoid them, and all the while you have to continue killing all the zombies that come at you like any other round until you’ve killed all the zombies that round.

STEP 10 & 11: Complete the Numbers Board Puzzle & Rocket Challenge!

• Numbers Board Puzzle:

To complete the next step, you’ll need to complete the numbers game across a few rounds, these numbers will activate the Memory Machine.

– Make your way to the “Tidal Generator” area with the spiral stairs, to where you opened the door to the Upgrade Station.
– Next to it, you’ll find a board with four random numbers on it, for example: 4143 (top) & 4840 (bottom). The numbers at the top are the numbers that have to match exactly the second set of four numbers on the bottom.
– Certain in-game actions you do will change the numbers at the bottom. Each action adds 1 number to the total, which goes up to 9 and then starts again from 0.

From left to right the four numbers on the board mean:
1. Row #1 means: Exo Slam Hits, which you get by boosting down onto a zombie.
2. Row #2 means: Jumps.
3. Row #3 means: Equipment Buys. For example each time you buy contact grenades or any other equipment.
4. Row #4 means: Kills.

• Rocket Challenge:

The Rocket Challenge is exactly like the Grenade Challenge, except that you’re automatically given the awesome Mahem Mk 25 rocket launcher to play with infinite rockets!

The rocket attacks work best on the slower speed of an infected zombies round, so you don’t accidentally end up hurting yourself shooting these rockets left and right.

The voice-over tips for steps #10 & #11 start at 9:35 & 12:18 minutes into this video guide:

STEP 12: The final step takes place in Oz’s memory. Que The Ending.

Go back to the original room where we started the easter egg puzzle in, in the “Tidal Generator” area with the spiral stairs. Walk past the Upgrade Station to the Memory Tester machine to access Oz’s memory. Which essentially teleports you to a remote battle area where you cannot be revived, and you’ll have to survive the zombies round without dying to the end.
Luckily if you’re playing on solo you’ll get 3 A.I. teammates to help you out.

You’ll know you’ve completed this last step when the ‘Reunion’ achievement / trophy pops up. – Only at that point can you teleport out again by interacting with the Upgrade Station. Good luck surviving this last tough round!

The End.

That’s it! You have all the details you need to complete the hidden Easter Egg puzzle in the new Descent map. 😀

Discoveries made by PrestigeIsKey & Noah.

Have you found any Call of Duty: Advanced Warfare Reckoning easter eggs?