The Grow Home release date is set for February 4th, 2015 exclusively for PC. Hopefully it’ll come to consoles like PS4, Xbox One & Wii U’s digital shops soon after. – Don’t forget to check out the beautiful screenshots gallery below.
Check out this Grow Home debut trailer this PC “Experiental Vertical Adventure Game” with Indie-style.
It is here that you can view all the latest screencaps and artworks from the game; some of these will also make great desktop wallpapers!
Grow Home a quirky, experiential climbing game in development at Reflections, a Ubisoft studio based in Newcastle, UK. Grow Home will be available for download via Steam for Windows PC on February 4, 2015 via Steam.
In Grow Home, players are free to explore the strange, open world full of floating islands, majestic caves and waterfalls, all set in a beautiful and minimalist artistic style.
Players take on the role of BUD (Botanical Utility Droid), an excitable, child-like robot sent on a mission to search the galaxy for a new species of plant that can oxygenate his home world.
By growing and directing the giant Star Plant into a towering organic sculpture, players will reshape the planet and create a magnificent landscape that lets them climb to new heights.
The game’s unique climbing controls and abilities challenge players to continually reach for higher ground, but one wrong move and it’s a long way down.
“Whether it’s BUD’s charming, procedurally-generated animation, the awesome structure of the Star Plant players create or the beautiful landscapes, there is a peaceful, innocent vibe about Grow Home that makes the game utterly unique,” says Pete Young, producer, Reflections, a Ubisoft studio.
Started as an experiment within the Reflections studio by a small team of eight talented developers, Grow Home offers the opportunity to discover a singular open-world based on two main pillars: Climbing and Exploration.
Climbing: The world of Grow Home is built for vertical exploration and the unique climbing mechanic brings unprecedented freedom. Players control BUD’s hands independently to grab onto any surface, scaling the giant Star Plant as it grows and expands.
Exploration: There are no set paths in Grow Home. Players are free to explore the many micro islands and hidden caves in this fun and beautiful open world. Every island encountered is scattered with hidden crystals to power the players’ journey and expand their abilities.
I absolutely love what they have going on here; this game looks like my type of Platformer with an interesting aesthetic and beautiful, stylized visuals!
Grow Home looks like my kind of game! While I don’t like the procedurally generated trend of a lot of games lately, I just love the whole concept & premise behind this game… The cute lil quirky robot and the fantastic music is icing on the cake.
I’m happy to see Ubisoft trying out so many great Indie-style games like this one, and the artistic works they keep promoting with games like Valiant Hearts: The Great War, Rayman Legends & Child of Light.
Are you excited about Grow Home? Will you be checking it out?