Call of Duty: Ghosts Nemesis DLC Release Date

Infinity Ward’s Call of Duty: Ghosts update schedule has revealed the first details for the 4th Call of Duty: Ghosts DLC, called Call of Duty Ghosts: Nemesis. The Map Pack 4 DLC is given a release date of Tuesday, August 5th, 2014 on Xbox 360 & Xbox One first as a timed exclusive. It’s exclusive for about one month, after which point the DLC add-on will come to PS3, PS4 and Windows PC (but not Wii U) on Thursday, September 4th, 2014.

The Call of Duty: Ghosts Nemesis DLC Pack includes:
• Four New Multiplayer Maps: Each small to medium-sized map comes with their own unique Field Order (full details below). Their names are: Goldrush, Subzero, Dynasty, and Showtime (formerly known as COD4’s Shipment).
• Bonus Character: Activision have promised an even better movie character cameo than the Predator from the second map pack! When you complete a Field Order killstreak you’ll be able to play as said mystery character on one of the new maps called Subzero (rumored to be a Yeti cloaked by a snow blizzard).
• Bonus Weapon: Unknown new weapons can be crafted in the DLC’s Extinction map.
• “Extinction Episode 4: Exodus“: The gripping fourth chapter in Extinction’s four-part episodic narrative will include multiple new weapon mods, and promises to close with a battle against a new Cryptids-controlling alien boss, the Ancestors. The fate of humanity’s survival on Earth will rest in your hands.

Index of Call of Duty: Ghosts Nemesis Pages:

Call of Duty: Ghosts Nemesis DLC Release Date

Watch the first Call of Duty: Ghosts Nemesis DLC Pack Preview of Map Pack 4:

In this Episode 3 ending video we see the “Ancestor” puppet-master’s armies and get some Episode 4 hints.

Full Map Pack Details:

The DLC season closes out strongly with Call of Duty: Ghosts Nemesis, which introduces four new multiplayer maps from the most varied locales, each with unique Field Orders specific to the map, and includes the exhilarating conclusion of Extinction’s four-part narrative with “Episode 4: Exodus,” where players fight for mankind’s survival as the Cryptid invasion reaches its deadly climax.

The four new small-to-medium multiplayer maps in Nemesis are designed specifically for Call of Duty’s distinctive fast-paced, gun-on-gun gameplay.

• “Goldrush” is set in an abandoned gold mine in the Southwest United States, where an intricate network of cavernous tunnels and perilous shafts create the ideal setting for medium to long range combat; while two mine carts race along the abandoned tracks offering players a fast way to traverse the map. Players who complete the unique field order on Goldrush will unleash a howling pack of wolves that will descend upon their enemies.

• “Subzero” drops players into a frigid Canadian submarine base that has been hastily evacuated, with control room, submarine pen and research facilities all left eerily empty. Built around the traditional three-lane design, this medium-sized map harbors a mysterious terror that will decimate your enemies upon completion of the map’s unique field order. (The terror may be a Yeti with red glowing eyes that’s hiding in the snow blizzard you unleash on the map.)

• In “Dynasty,” players are transported to a lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture – a serene environment that is anything but Zen-like. Multiple pathways crisscross the village in this medium map with a variety of elevation and numerous back alleys that create flanking routes. The unique field order on “Dynasty” allows players to call in an air strike of vertical takeoff fighter jets, while one lingers behind to give you unmatched air superiority.

• Nemesis cranks the frenetic multiplayer action to unprecedented levels with the fourth multiplayer map, “Showtime,” a sadistic reimagining of the smallest map in Call of Duty history, the fan favorite map from Call of Duty 4: Modern Warfare “Shipment.” In the futuristic arena of “Showtime,” blind corners and narrow pathways provide momentary reprieve from the outright mayhem within the central square comprised of several shipping containers. Tight confines call for shotguns and SMGs. Survive long enough to be rewarded with one of three killstreaks: lethal automated gun turrets at key locations on the map, an air drop with multiple care packages or a deadly gas attack that forces the action back into the center of the arena.

Closing out the final DLC Pack for Call of Duty: Ghosts is the dramatic conclusion in the Extinction narrative, “Episode 4: Exodus.” Following the CIF Unit’s harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, the team has flown in to fight off the Cryptid army’s siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and launching the shuttle to a low earth orbit space station.

“Episode 4: Exodus” gives players unprecedented control of their escape route – choose your path, gather new intel, craft new weapons – and introduces the deadliest of enemies with a range of lethal powers, including mind control and psionic attacks – the Ancestors. As the battle for our survival draws to a close, the fate of mankind is in your hands.

Here is the official trailer for the Call of Duty: Ghosts Season Pass DLC:

Call of Duty Ghosts: Nemesis Season Pass holders will get the final of four DLC’s as part of the $50 package, which you can still get. Otherwise, you’ll have to buy each DLC separately at a slightly higher price per DLC ($10 more total), since each one individually will set you back 1200 Microsoft Points or $15.

When buying the Season Pass, players now get instant access to the Team Leader Digital pack, complete with a unique MP character head, weapon camo, reticle, player patch, player card and player background.

Clipnote: On August 1st we have updated with the full map names and details now that they are officially announced on the Call of Duty: Ghosts – Nemesis DLC #4 page.

Are you excited for the Call of Duty Ghosts: Nemesis DLC?