Our Dead Space 3 Awakened walkthrough will guide you through the beginning to ending moments of gameplay with strategy tips for this Survival-Horror Shooter’s add-on DLC on the PC, Xbox 360 & PS3.
Left for dead on Tau Volantis, Isaac Clarke and John Carver face a daunting journey. As madness takes hold, they find they can’t trust their eyes or each other. The trek leads to the ship Terra Nova, now home to a sadistic cult of Unitologists. The horror continues as the Dead Space saga enters its darkest chapter.
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Please note that viewers must be at least 18 to watch, so no harm comes to those with innocent eyes. This game includes Blood and Gore, Intense Violence, Strong Language.
Table of Contents
Index of Dead Space 3 Awakened Guides:
- This Page: Dead Space 3 Awakened Walkthrough
- Next Page: Dead Space 3 Awakened Achievements & Trophies Guide
- Next Page: Dead Space 3 Awakened Collectibles
Dead Space 3 Awakened Walkthrough
The terror and horror never end.
The derelict ship Terra Nova has been transformed into a temple by extreme Unitologist. With dark corridors decorated with human blood and body parts from sacrificial offerings, Isaac Clarke and John Carver must find a way to escape the madness.
Suffering from haunting dementia.
Once again Isaac Clarke and John Carver must face the psychological horrors of dementia. Triggered by the Necromorph infestation, they are haunted by hallucinations of their past and enemies
Isaac Clarke and John Carver wake to discover they have somehow survived their ordeal with the Necromorph Brethren Moon’s destruction by their hands. But the threat is far from over as visions of a network of moons invade their thoughts. As their minds erode, they make plans to escape Tau Volantis and head for home.
Dead Space 3 Awakened continues the epic adventure with Isaac Clarke and John Carver on the frozen planet of Tau Volantis and derelict ship Terra Nova. Isaac and John must now find a way to escape depths of space.
Here’s the game introduction and a tour of our co-op team’s new apartment in “heaven”.
Part 2 of Chapter 1.
The madness deepens as Isaac and Carver explore the C.M.S. Terra Nova for a shockpoint Drive that could allow the aging ship to reach Earth. But new evidence comes to light leading Isaac to believe that returning home will give away Earth’s position to the moon network.
Now in possession of the Shockpoint Drive, Isaac and Carver race towards a final showdown at the Terra Nova’s reactor. Their minds teeter at the breaking point as they must decide whether to destroy the ship or use it to return to Earth.
Once they reach the end, is it even clear if their joke about being dead Necromorphs from the start of the DLC, is a joke or not? If you put the first letter of each chapter in line it spells out R.I.P., meaning “Rest In Peace”. What do you think the ending means? :/
Chapter 1: Requiem
Chapter 2: Infidels
Chapter 3: Perdition
Thanks to XCV for the walkthrough videos.
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