Halo 4 Walkthrough

Our Halo 4 walkthrough will guide you through the beginning to ending moments of gameplay with strategy tips for this First-Person Shooter on Xbox 360 exclusively.

The Master Chief returns to battle an ancient evil bent on vengeance and annihilation of the human race. Shipwrecked on a mysterious Forerunner world called Requiem, faced with new enemies and deadly technology, the universe will never be the same.

Let’s start the Halo 4 walkthrough with the “Do Not Underestimate Him” introduction!

Please note that viewers must be at least 16-18 to watch, so no harm comes to those with innocent eyes. This game includes Blood and Violence.

Table of Contents

Index of Halo 4 Guides:

Halo 4 Walkthrough

The first Halo 4 disc is the Campaign.

Halo 4 takes the series in a bold new direction and sets the stage for an epic new sci-fi saga, officially named the Reclaimer Trilogy. The first in a trilogy of new games, Halo 4 promises not only a deep campaign mode with a rich story, but will also introduce a groundbreaking new multiplayer mode – Halo Infinity Multiplayer – that will redefine the way people think about storytelling and multiplayer experiences.

Taking the reins from franchise forebears Bungie, 343 Industries will expand upon the success they found with Halo: Combat Evolved Anniversary to bring their own unique vision to the Halo universe, creating a game that reaches beyond the series’ traditional FPS roots to offer a more diverse gameplay experience that incorporates elements of exploration and discovery.

Key Game Features:

  • The Reclaimer Saga Begins: Experience the dawn of an epic new Halo adventure, solo or split screen with up to three friends.
  • Go Beyond the Story: Halo 4’s Infinity Multiplayer features a vastly expanded suite of multiplayer modes, weapons, vehicles, armor abilities, a new loadout and Spartan-IV player progression system.
  • Spartan Ops: Extend your campaign experience in a massive-scale adventure that builds upon the “Halo 4” Campaign. Receive a weekly series of cinematic episodes on Xbox LIVE followed by new game play missions, played solo or cooperatively with up to three friends – effectively delivering two campaign experiences in one game!
  • War Games: Battle the competition in fresh, immersive new game modes and strategies.
  • Track your groups, stats and scores on HaloWaypoint.com.
  • Edge-of-your-seat Entertainment: Immerse yourself in Halo 4’s graphics, sound and epic game play including a mysterious and deadly new class of enemies.

Frequently Asked Questions

What’s the best Xbox 360 controller button layout for me?

Default: This is the recommended default button layout.
Bumper Jumper: Jump and Melee are on the Left and Right Bumpers.
Fishstick: Zoom is moved to the Left Trigger. – It’s a lot like the Call of Duty settings.
Green Thumb: Melee is on the Right Stick click. Zoom moves to the Right Bumper.
Recon: Reload is moved to the Right Bumper.
Southpaw: Left and Right Triggers and Bumpers are flipped.
Boxer: Melee and Throw Grenade are swapped. Sprint and Crouch are also swapped.

This video guide shows the finalized different control schemes / settings / layouts / configurations available for Halo 4.
Bumper Jumper is fixed, Default has ‘B’ to crouch, and Fishstick is now an option. Which will you choose?

What’s the story of the Halo games so far in a nutshell?

After thirty years of war with the Covenant, humanity finally found victory. The Master Chief, a SPARTAN-II super-soldier, and Cortana, a smart AI construct of unmatched technical sophistication, put an end to the Covenant, the Flood, and the threat of the Halo Array on a remote installation known as the Ark. Now, in the wake of the conflict, the Chief and Cortana drift through space aboard the remains of Forward Unto Dawn, slowly approaching a mysterious artificial world they will soon come to call Requiem.

What are these new SPARTAN-IV teams in Halo 4?

With the SPARTAN-II and SPARTAN-III projects widely considered a success, the Office of Naval Intelligence secretly commissioned the activation of yet another project under the direction of CINCONI Admiral Margaret Parangosky: the SPARTAN-IV program. Most of these assets are now allocated to the UNSC military branch simply dubbed “Spartan,” and were handpicked from the field as extremely competent military veterans who were capable of tolerating the physical augmentation necessary in order to wear the powerful Mjolnir GEN2 armor. Many SPARTAN-IV personnel reside on the UNSC Infinity* and are an integral component of its infantry operations.

*A warship unparalleled in human innovation, the UNSC Infinity is easily the largest and most powerful vessel ever employed by Earth. Although it was originally designed to contend with the Covenant, the war’s end recommissioned Infinity for peaceful exploration and research—until it discovered the Forerunner world of Requiem and was mercilessly pulled into the maw of the planet. Now, the fate of Infinity and its crew is inexorably tied to that of the Master Chief, as the ending of a 100,000-year story finally takes shape.

What do we know about this new planet Requiem?

A fortress world once held by Warrior-Servants, Requiem was a critical site during the Forerunner campaign against the Flood. While the Forerunners maintain a variety of shield world facilities across the galaxy, Requiem is easily one of the most resilient, composed of a series of concentric planetary bodies enclosed within each other beneath a vast armored surface. Home to the Promothean class of Warrior-Servants as a centralized hub for all Forerunner warring efforts, Requiem was sealed up during the course of the Flood War, though the events around this dark mystery remain hidden.

Mission 1: Dawn

After four years adrift in space. Cortana awakens the Master Chief to investigate a disturbance on the Forward Unto Dawn.

Over four years after the end of the Covenant War (after the events of Halo 3), Cortana has awoken the legendary Master Chief within the battered and stranded remains of the UNSC Forward Unto Dawn. In front of them looms Requiem, a Forerunner world unlike any other, home to a power far greater than anything humanity has ever faced before. The Chief must now fight his way through enemies, both new and familiar, to uncover secrets one hundred thousand years old.

In this first mission your objective is to figure out what’s going on by following Cortana’s on-screen waypoints to make your way through the battle-battered ship and then make your way off by fighting through Covenant troops that have boarded the UNSC Forward Unto Dawn.

Your final objective here is to manually launch a missile at the Covenant fleet by following more of Cortana’s instructions.

This walkthrough’s voice-over is provided by Jake who’s playing the game on Normal difficulty mode.

What happens afterwards is on-rails as you make your way to an escape pod.

Optional Objective: In Mission 1, find and access Chief’s record. Successfully doing this will unlock the “Digging up the Past” Achievement worth 20 Gamerscore Points.

Location: Master Chief’s records can be found on a computer at the start of Mission 1: Dawn.
At the beginning, after Cortana’s hologram is done talking, walk straight ahead until you see stairs going down on your left side. Go down the stairs and turn right until you can see the computer console with a light shining above it. Walk up to the computer and when you stand in front of it hold the B button on your Xbox 360 controller to view the records.
When the audio file with imagery is played the Achievement will unlock.

Tip: When your weapons come up empty in the middle of battle, you can scavenge new weapons on the battlefield from fallen foes (or allies).

Halo 4 Walkthrough continues on Page 2 with Mission 2.