Sequence 4: Heroes are Born
“Sequence 04: Heroes are Born” — Haytham was brought to a First Civilization site, but it didn’t hold the answers he sought. His relationship with Kaniehti:io ended when she learned who and what he really was.
Mission 1-2: Present Day, Hide And Seek
In Sequence 4 you get to control a young Connor Kenway. Connor plays hide-and-seek with his friends and then runs into some old characters. Hopping out of the Animus to stretch his legs, Desmond talks to everyone and discovers two new messages.
Mission 1 “Present Day” Objective: Talk to your team. Look around every nook and cranny of this place to find hidden messages from Those Who Came Before.
Mission 2 “Hide And Seek” Objective: Play in the forest with the other children.
Full Synchronization:
• Find all the children without making a mistake.
• Find all the children within the given time – 3:00
• Completed all the constraints in one playthrough.
Mission 3-5: Feathers And Trees, Hunting Lessons, Something To Remember
The last few Missions in Sequence 4, puts you in control of a young Connor Kenway. Connor teaches the basics of tree-climbing and hunting, and he discovers a Piece of Eden.
Mission 3 “Feathers And Trees” Objective: Collect feathers for the Clan Mother.
Full Synchronization:
• Find more feathers 3/3
• Do not touch the ground or water.
• Completed all the constraints in one playthrough.
Mission 4 “Hunting Lessons” Objective: Teach Kanen’to:kon how to hunt.
Full Synchronization:
• Hunt more than one type of animal – 3/3
• Combine bait and a snare to catch an animal.
• Air assassinate animals – 2/2
• Completed all the constraints in one playthrough.
Mission 5 “Something To Remember” Objective: Enter the Clan Mother’s longhouse to start the spirit journey.
Full Synchronization:
• Avoid mid-air collisions – 0/2
Assassin’s Creed 3 Walkthrough continues on Page 5 with Sequence 5.