Gears of War 4 Story To Be More Serious

In a recent interview Cliff Bleszinski, design director at Epic Games, talks about the future of the Gears of War series. After the original Trilogy, what will Gears of War 4 be about? He’s still seeing a lot of gameplay and story improvements that could be added.

Quote about gameplay: “The thing with Gears is that, as a creative, is all the stuff you did wrong once you get a little bit of distance. And Gears of War 3 is a huge success for us, rated in the 90s and sold millions of copies, but I look at it now and surgically pick apart the various things that (if I could go back in a time machine) would have done differently.

[For example:] Getting rid of linearity in the game, to improve replayability.” He also mentions going back he wouldn’t have given Marcus a soul patch. Perhaps IF he returns for future games he’ll get a clean shaven look hehe.

Quote about storyline: “I didn’t always make these dude-bro games at Epic. Originally the intent was to make [Gears of War] a lot more Band of Brothers and take it a lot more serious. But since Unreal 1 we hadn’t built a story-based game and we didn’t know how to do that, so you can watch us learning over the course of the three games.

If we get around to ever doing more Gears games, I hope we can continue to drift back more towards a Christopher Nolan type dialogue as opposed to a Tim Burton or Joel Schumacher Batman. But that’s way down the line and we’ll see what happens there.

For the full Gears of War 4 discussion, skip to 7 minutes into this IGN video interview.

What do you want to see added to Gears of War 4?