The Last Guardian Preview

This The Last Guardian Preview gives a quick look at what can be expected from Team Ico’s upcoming action-adventure, puzzle title!

The Last Guardian is an upcoming video game developed by Team Ico, to be published exclusively for the PlayStation 3 video game console by Sony Computer Entertainment.

The title is being designed and directed by Fumito Ueda, and is expected to share stylistic, thematic, and gameplay elements with his previous titles, Ico and Shadow of the Colossus.

The Last Guardian’s story follows a yet-to-be-named boy who is trying to escape from a setting resembling the ruins of a large expansive castle. The game will revolve around the developing friendship between the boy and a giant, feathered creature resembling a griffin named Trico.

Fumito Ueda talks us through what we can expect from The Last Guardian in this behind the scenes video!

Take a look at the exclusive footage of the Last Guardian gameplay.

Director Fumito Ueda returns in this interview to discuss exciting new story elements about the PS3 exclusive The Last Guardian, from creators of Shadow Of The Colossus and ICO.

Key Features of The Last Guardian

Here is a list of key elements that will be available in Team Ico’s The Last Guardian based on news and announcements made so far.

The Last Guardian is a third-person perspective game that combines action-adventure and puzzle elements.

The player controls an unarmed boy who can run, jump, climb and perform other actions similar to the gameplay in Ico and Shadow of the Colossus. The player will need to use the environment to silently move around or defeat shadow-being guards, though initially the boy is weaponless. The guards, although slow-moving, can capture the boy, and if the player is unable to free themselves in time, the game will be over.

Interaction with Trico
The player’s movements are augmented by interaction with Trico who the boy can climb upon and ride.

As stated by Ueda, Trico is “driven by animal instincts”, and it is up to the player to guide the creature, “taking advantage of his natural behavior”, in order to complete puzzles. For example, the player may have the boy throw a barrel that gains Trico’s interest, causing it to move to a specific location.

Unlike typical sidekicks in video games, which immediately react to a player’s command, Trico will be difficult for the player to control, and may take several attempts to coerce the creature into performing a specific action. The player will also have to care for the creature and through the course of the game, the player will gain better command of Trico, much like training a pet.

Check out the debut trailer!

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Take a look at our The Last Guardian Screenshots Gallery!