Skyrim Preview

This Elder Scroll’s V: Skyrim preview gives a quick look at what can be expected from Bethesda Game Studio’s upcoming open-world action/role-playing game. It’s scheduled to be released on November 11th 2011, for the PC (Windows), PS3 and Xbox 360.

Set two hundred years after the events of Oblivion. The king of Skyrim has been assassinated, civil war has broken out amongst the native Nord race. But in the midst of this conflict, a far more dangerous, ancient evil is awakened.

Players must take on the role of the last Dragon hunter and fend off the threat that Alduin (the Nordic god of destruction) poses to Skyrim and Tamriel.

The main game takes 25 to 30 hours to complete, and then there’s over 150 random dungeons and other locations to travel!

Take a look at the art direction of Elder Scrolls V: Skyrim with Matt Carofano!

Learn all about the sound design of Skyrim.

In this video, Bethesda Game Director Todd Howard walks us through an impressive gameplay demo.

Follow Todd Howard as he walks through the Bethesda Game Studios!

Check out this comprehensive E3 interview showing the return of the Dragons!

The Key Features of The Elder Scrolls V: Skyrim

A Vast World to Explore
With over 16 miles of land to cover, the player is free to roam the land of Skyrim at will, either on-foot or on horseback. There are five major cities and numerous smaller towns, and expanses of wilderness and mountain ranges within Skyrim. Each city or town has its own economy, which the player can either aid by farming and/or mining, or harm by sabotaging industrial buildings of note.

Removal of The ‘Class System’
The class system, which had been used in Oblivion, has been removed to allow the player’s play-style to develop naturally.

There are over eighty-five spell types! Spell types can vary; a frost spell slows and drains stamina, while a fire spell causes prolonged damage through burning. Players can equip one spell per hand and will be able to charge up spells before casting.

Skills, Abilities and Leveling Up
Players can train in eighteen different skills and the player character is leveled up by raising these skills! Skill-specific abilities are organized in a system of branching groups called “skill trees.”

The Weapons Forge
Weapons can be created by the player at a forge, and are assigned to each hand individually, allowing for dual-wielding.

An Updated A.I. System
Skyrim makes use of the Radiant AI artificial intelligence system (created for Oblivion) that has been updated to allow greater interaction between non-playable characters and their environments. For example, events such as dueling are randomly generated encounters, and non-playable characters can request favors and training for the player through conversation.

Check out the official trailer for Elder Scrolls V: Skyrim!

Eagerly anticipating the fifth installment of Elder Scrolls? Don’t forget to leave a comment and share your opinion.

Don’t forget to check out our Elder Scrolls V: Skyrim screenshots & Elder Scrolls V: Skyrim Wallpapers!