Alice Madness Returns Memories Locations Guide (Xbox 360, PS3, PC)
Our Alice Madness Returns Locations Guide will help you find all 94 Memories. These memories are spread throughout each chapter and sometimes hidden in secret areas. After finding all of these memories you will receive 2 Achievements or a Trophy.
Table of Contents
- The Vale of Tears
- Slug With A Shell
- The Crockery
- Hatter’s Gate
- Always Elevenses
- About Face
- Smelling and Regurgitating
- Cranking Up and Pressing Down
- Assemblage or Destruction
- Sliding Towards Oblivion
- HMS Gryphon
- Naval Disaster
- Inky Veil
- Choral Coral
- Oyster Garden: Beds Available
- Lost Souls Locker
- Barrelbottom Revisited
- Vale of Doom
- Scorched Earth
- Scroll of Happy Time
- Monastery Shelf Valley
- Scroll of Dark Skies
- West Peak Prison Village
- Hellish Hive
- Scroll of Destiny
- Peak Temple
- Least Wing
- Waste Wing Part 1
- Waste Wing Part 2
- Labyrinthine Revenge
- Harder They Fall
- Dark of Heartness
- Fort Resistance
- Frog’s Way
- Off With Her Head Part 1
- Dolltown Cellar
- Dollgirl’s Pursuit
- Fort Resistance Delivered
- Looking Glass Railway Station
- Off With Her Head Part 2
- Dollmaker’s Workshop
Index of Alice Madness Returns Guides:
- This Page: Alice Madness Returns Memories Locations Guide
- New Page: Alice Madness Returns Bottles Locations Guide
- New Page: Alice Madness Returns Achievements & Trophies Guide
- New Page: Alice Madness Returns Walkthrough
- For Fun: Alice Madness Returns Wallpaper
There are a total of 26 memories in this chapter to find and collect. Some of them will be right in plain sight however others will be hidden in secret areas.
The Vale of Tears
Memory 1: Liddell: Intermingling of Species
You will find it right at the beginning on the path as soon as you enter Wonderland and after talking to the Cheshire Cat.
Memory 2: Liddell: Parental Palpitations
You will find it on the lower ledge after jumping across the domino platforms just after finding Memory #1.
Memory 3: Liddell: When What Reeks Can Kill
You will find it in the corner of a ledge by some dominos after using the mushroom and right after another mushroom to get to the next ledge above.
Memory 4: Dr. Wilson: The Desire to Disappear
You will find it in the corner opposite of where the giant bottle pouring purple liquid is. It will be right in front of the tunnel entrance where you must shrink to enter and just after finding Memory #3.
Memory 5: Liddell: Fun by Oneself Revealed
You will find it behind the rock to the left of the blue mushroom. This will be just after having to shrink yourself to pass under some dominos.
Slug With A Shell
Memory 6: Dr. Wilson: Take Flight or Fight
You will find it in the left corner of the area with the bones and the river of blood where you first fight and acquire the Vorpal Blade.
Memory 7: Bumby: Slave to Memory
You will find it to the right on a small ledge after passing under a large tree with the domino path starts. It is also just after where you first come across the Insidious Ruin creatures.
Memory 8: Nanny: Mock-Turtle Soup
You will find it right in front of the snow globe on the 3rd platform in the large area where you come across and fight the Bolterflies. This is also just after acquiring the Pepper Grinder.
Memory 9: Bumby: Upsets to Ear & Eye
You will find it on the high platform to the right in the lava geyser area. This will be just after you encountering the Slithering Ruin.
Memory 10: Pris: Spontaneous Combustion
You will find it right on the middle of the pathway to progress just after passing on the invisible walkway seen by shrinking yourself down.
Memory 11: Liddell: Nearly an Indecency
You will find it on the platform above at the beginning of Hatter’s Gate after using the vent to get up.
Memory 12: Liddell: No Key to My Heart
You will find it inside of the hole in the wall in the left corner by the Snout. This hole in the wall will be where the invisible platforms are just after defeating the many enemies along with a bunch of shielded enemies.
Memory 13: Liddell: Rock of Gibralter
You will find it in-between 2 teapots just after entering a hole in the wall that leads to dead-end. This will be just after using the vents and platforms from where you found Memory #12.
Memory 14: Pris: Reckless Obstinance
You will find it at the end of a tunnel after passing through a false set of gears only visible by shrinking yourself. This will be at the beginning of the hallway leading towards where you long jump to the next area at the end of the hallway.
Memory 15: Dr. Wilson: A Lonesome Child
You will find it at the end of another tunnel on a platform only after you have shot the Snout below where you long jumped from in order for a vent to appear. Make sure to get this before continuing on to the next area through a large open door.
Memory 16: Liddell: Roast in Our Beds
You will find it in the Lost & Found area underneath an area to the left accessible only by shrinking down into a tunnel at the lower end of the path. This area is just after using Clockwork Bomb’s for the first time and using a mushroom to jump up.
Memory 17: Alice
You will acquire this automatically as you pass-through the door just after finding Memory #16 in the room where you have to jump up the gears.
Memory 18: Dr. Wilson: Childish Things
You will find it behind the main platform where you defeated the Menacing Ruin. Jump to the platform on the left and look behind it then shoot the Snout in order to make the platform with the Memory rise up.
Smelling and Regurgitating
Memory 19: Liddell: A Trip to Brighton
You will find it on the right platform after defeating the eyepots on a large platform surrounded by lava. The left platform will have a Bottle on it.
Memory 20: Nanny: Paper Pile Ignites
You will find it in the next room just after fighting the eyepots. You will fight more enemies in this area and afterwards need to freeze the lava by turning a valve. You will then find it behind a false gear at the end of the tunnel located at the far right side of the room from where you first entered.
Memory 21: Liddell: Cursing the Darkness
You will find it in the same area where you just found Memory #20 on a high pot in the far left corner of the room from where you first entered. Make sure to grab this before you jump to and passing through the long frozen tunnel.
Cranking Up and Pressing Down
Memory 22: Radcliffe: Industrious Suffering
You will find it in the 2nd room at the beginning of this new area. It will be right behind the 2 breakable crates on the pathway to the right as you enter the room.
Memory 23: Bumby: Insects Eat Their Own
You will find it in the area where the large metal hands are smashing down onto the ground. You will find it in the far right corner of this area underneath the opened gate. Make sure to grab this before leaving this area.
Memory 24: Liddell: Sleeping Birds Lie
You will find it inside of a bird cage as you continue along the path upwards out of this area.
Assemblage or Destruction
Memory 25: Liddell: Lethal Smells
You will find it on the gear to the far left as soon as you enter this area. You will first need to shoot the snout with the Pepper Grinder in order to make a vent appear to get up to the gear and grab the Memory.
Memory 26: Liddell: Tupper’s Tragedy
You will find it at the end of a tunnel after shrinking down in the hallway through the door that opens up. This will be right after you fight a few waves of enemies in a large room.
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