Dead Space 2 Walkthrough Video Guide (Xbox 360, PS3, PC)

20 January 2011
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Our Dead Space 2 walkthrough will guide you through the beginning to ending moments of cutscenes and gameplay for this highly anticipated survival horror sequel to the hit original from Visceral Games on Xbox 360, PS3 and PC.

Engineer Isaac Clarke returns for another blood-curdling adventure in Dead Space 2, the sequel to the critically acclaimed horror adventure. After waking in a hospital from a coma on a massive space city known as The Sprawl, the lone survivor of a horrific alien infestation finds himself confronting a catastrophic new nightmare. Battling dementia, hunted by the government and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and rid the city aboard the space station of the gruesome, relentless Necromorphs. Equipped with a new arsenal of tools to dismember the Necromorphs, Isaac will face the challenge head-on.

In Dead Space 2, Isaac brings the terror to space. You will take on bigger, scarier and more epic battles that will keep you on the edge of your seat. Delivering a sensory overload of sound, visuals and action sequences, Dead Space 2 will bring the psychological thrills of deep space to a terrifying new level.

Table of Contents

Index of Dead Space 2 Guides:


Dead Space 2 Walkthrough

Please note: Viewers must be at least age 18 to watch, as the game’s rated M for Mature.

The Dead Space 2 walkthrough has been updated till completion.

Dead Space 2 walkthrough – Introduction

The Dead Space 2 intro gives a quick recap of the events so far. Dead Space 2 takes place in 2511, three years after the events of Dead Space and Dead Space: Aftermath, on the Sprawl space station. This is a densely populated metropolis built on Titan station, Saturn’s largest moon. The mental illness caused by the Marker appears to be permanent and continues to have an effect on the protagonist Isaac Clarke.

The cinematic intro at the start of the game.

Dead Space 2 walkthrough – Chapter 1 : Terror Begins

After the flashbacks, Franco will be trying to wake you up. He will also be talking to someone called Daina, he will be talking to her via the communicator.

He will try his hardest to get you out of the straitjacket, but then he is attacked by a Necromorph.

The only thing you will be able to do is RUN!!!.

Holding down the RUB button, you will need to move as quickly as you can. You will need to dodge the Necromorphs as you escape this area.

When you make it to the end of the room, you will need to take the end exit, this will lead you to the outer hall. Follow the corridor to the right.

Once you have made it through the door, you will need to walk to the end of the safe zone. There is a save station here, it will be a good idea to walk over to it and save your game.

There is nothing much around this area, since you are still in your straitjacket you will not be able to pick anything up.

Press the ACTION button to open the door.

There will be some soldiers located in the next room, you will need to wait for the tentacle to reach down and get them. You will then need to move forward quickly and secure the area.

Make your way to the top and through the door, you will also need to move through the observation room.

You will need to stop and listen to a person named Stross, continue along the narrow passage. You will need to go through another door to get to the office.

Someone is inside the office. You will have to walk up to the person standing at the window.

This is the doctor, he was interrogating you. Once he has taken you out of the straitjacket, you will need to go and press the action button.

As you will know, the doctor will not be going with you, whilst you are waiting Daina will contact you. You will need to listen to her then enter the elevator.

Once you have reached the next floor, you will need to go through a dark area. You will be able to use the flash light. You will be able to find the flash light located in a locker.

The locator will help you get to your destination, by pressing the locator button, a blue line will appear. This blue line will show you where to go.

Make your way around the desks and chairs in the dark room. If you turn to the right, you will be able to get your hands on an audio log, this log is hidden in the corner.

Make your way through the room, enter the door located at the far end of the room. You will need to follow this narrow hallway. It will lead you to a dead in.

You will now need to find the Maintenance access tunnel., you will need to walk over to the blue icon that has a hand printed on it. Make your way into the tunnel and crawl along.

You will not be allow to fight or use your items just yet, you will fall through the floor as you come to the end of the tunnel.

As you drop down into the operating room, you will need to walk over to the control panel which is located on the left. Pressing the action button to open the control panel. Take a couple of seconds to figure out how to use it.

A short while after you have gotten your Kinesis, a couple of splashers will appear. You will need to hold down the aim button quickly, you will need to aim and point the metal rods at the patient’s body, pressing the Kinesis button.

You will need to aim at the splashers chest, if you miss the target and they get to close to you, you will need to release the aim button and switch to your melee attack.

Once you have defeated the splashers, you will need to leave the operating room, following the path to the elevator.

You will need to use the controls in the elevator to get to the observation area.

Part 2 of Chapter 1: Meet Patient 5

Once you have left the elevator, you will need to quickly move to the right. Using your Kinesis to pick up the metal pole.

You will need to throw the metal pole at the Slasher, picking up the second pole and doing the same with the second Slasher.

You will need to make your way down to the lower level, you will need to get to the glass over looking the operating room.

You are also able to step on the Slashers, this will get you some credits. You will also need to open two locked doors. You will need to head into the opposite door, this will lead you to the next level.

As you go down the corridor, you will need to have a look for a green container, you will find these containers scattered all though the game.

You will need to make your way into the middle of the room, you will need to press the ACTION button to bring back the surgical cutter.

Once you have completed that, you will get a Plasma Cutter Weapon. Whilst you are busy getting the weapon, a Slasher will move into kill the patient. It will then come after you.

Once you have killed the two slashers, you will need to kill the third one. This slasher will not be able to come after you. Shooting at its arms to kill it.

Once you have checked all the side rooms, three slashers will appear. You will need to stay in this room. Switching to your plasma cutter, you will need to take out their legs.

Once you have taken down the Necromorphs, have a look around the area for ammo.

Following your locator path through the smalls rooms.

Remember to smash everything you are able to smash, make your way into the small patients room to collect a text log.

Keep on having a look round this area for goodies, you will need to follow the locator path. It will lead you to a door way, this will lead you down to the lower lobby area.

Part 3 of Chapter 1: Isaac Is Back

Once you have made it to the bottom of the ramp, you will be in the main part of the lobby. Stross has gone through the exit.

You will now need to find another entrance to the hospital.

You will need to stay close to the steel door, there are five slashers coming your way!

As soon as you are able to see them, you will need to start shooting at their arms, you will also need to start shooting at their legs if need be.

Once you have killed all the slashers, the alarms will stop. Collecting all the ammo and credits from the enemies corpses.

Daina will unlock the door for you. This will lead you to the admin area. Make your way to the reception counter.

Once you have collected all the goodies from the admin area, you will need to make your way through the large door. This door is located behind the counter.

Making your way into the Triage room, you will see a few stasis beds. Head to the red console located on the left. You will need to press your ACTION button.

You will then need to rotate your stick to the left. Once it turns blue, still moving your stick to the left you will then need to press your ACTION button.

You will need to do this three times. You will then get the stasis module.

As soon as you get the stasis model, you will need to use it on the Slasher. Using the stasis on the Slasher will cause time to slow down. Allow you to get in a few good hits.

To be able to get out of this room, you will need to make your way through the security gate.

Fair warning! There will be a pile of enemies located in the area behind the door. ( behind the person who has been burnt by acid)

once you have stepped out of the elevator, you will need to head towards the gift shop, have a look around to see if there are any goodies to pick up.

You will need to make your way to the end of the corridor. You will need to pick up some plasma energy.

There is a Necromorph lying on the ground so watch out. It is not dead, it will raise up and start attacking you when you get close to it.

You will be able to use your stasis on it, remember you will need to wait for your stasis to recharge once you have used up your two shots.

Once you have defeated the Necromorph, you will need to walk up to the store, press the action button to activate it. You will only be able to purchase an Energy Suit.

Once you have purchased the Energy Suit, it will automatically place the suit on you. You will now want to make your way to the save station.

Make your way through the door towards the emergency arrival area.

Once you have made it through the doorway, you will enter an area that has been damaged. You will need to make your way through the doorway.

The Boss Fight of Chapter 1:

Once you have entered the emergency arrivals, you will be greeted by the Tripod.

There are several containers located around the arena, you will need to use your kenesis to bring them closer to you.

As soon as the Tripod jumps down onto the main deck, you will need to hit it with Stasis. You will then need to shoot away at it. Shooting at its arms is one of the best tactics.

There is a yellow weak point on its arm, shoot there!

You will need to keep shooting at this yellow weak spot.

You will need to change between shooting and using your stasis. You do don’t want your Necromorph to get a hold of you.

Do not waste time shooting, you can use your stasis once it is fully charged, it really helps the process.

You will need to keep your main focus on the arms, keeping shooting at the weak areas.

Eventually you will cause enough damage, this will caused one of the arms to fall off.

However, this will cause the Tripod to use another attack. He / she (you pick) will starting use the blades that’s will be coming out of it’s mouth.

You will need to keep your distance from this attack, once you have defeated the Tripod, you will be able to pick up the semiconductor it drops.

You will be able to sell this for credits.

Once you have left the emergency area, you will need to follow the corridor.

This corridor will lead you to the vehicle maintenance bay.

Make your way through the doorway into the vehicle maintenance bay. There are three different spots where you will be able to pick up some extra credits.

Once you have collected all the credits you want, head through down the corridor at the opposite side of the bay area.

Dead Space 2 walkthrough – Chapter 2

Tip: Dismember enemies to kill them quickly and conserve ammo.

You will find yourself located in a shop, make your way up to the corpse. You will find an audio log.

The store has some new products. Have a look and see what you would like to purchase.

Once you have decided on what to buy, you will need to leave the shop and move towards the sidewalk. The sidewalk will start to move. You will need to be prepared as there will be a slasher that will appear.

You will then need to walk through the area to the left, you will find a few crates here, stop on them and see what you can find.

You will now be entering a corridor, you will see a civilian being attacked by a slasher, you will not be able to do anything for them.

You will need to kill the Necromorph, as it comes close to you, you will need to shoot it’s leg off. You will need to wait in the middle of the corridor until it comes for you.

You will need to take the elevator, it will stop close to the civilian, this civilian will actually try and get into the elevator with you.

On your left hand side, you will be able to see Stross, you will need to be prepared as there is a leaper just ahead.

You will need to hit it with stasis. Remember to shoot off the Necromorph’s arms

once you have killed the leaper, you will need to make your way down the hall, and head though the door.

As you make it through the next hallway, you will be faced once again with the splashers. You will be able to use your melee attacks to get rid of this one.

Make your way into the apartment, here you will need to take on a Puker. You will need to be relly quick, it shoots acid and can really damage.

You will be able to pick up a few credits near the bathroom door.

Once you have collected all the goodies, you will need to take on the Slasher that will charge through the door.

You will be able to use your choice of weapons to take it on. You will need to quick as this enemy is really quick.

When you make it into the Laundry room, it may look clear and normal but be prepared!.

The lights will suddenly go out, then the Necromorph’s will attack. There will also be a Slasher that will appear from the ceiling.

Once you have left the Laundry room, you will need to make your way to the Terrace. Make your way through the door. Stopping on the containers to get some goodies.

Once you have collected everything you need, make your way to the elevator.

Part 2 of Chapter 2:

Once you have made it to the next level, you will need to leave the safe station and head down the hallway.

As you approach the door, you will need to watch out for the slasher.

When you make it to the concourse, it is pretty dark. As you move through one of the enemy corpses will raise up, it is a slasher. You will need to take it on and defeat it.

You will now need to make your way to the opposite side of the concourse, you will be able to pick up some ammo here.

If you have not killed everything in the room, the door will be malfunctioning, you will need to go back and make sure you have taken care of everything in the room.

You will need to shoot the Explorers sacks. Two more will come your way, you will need to do the same thing to destroy them.

Make your way down the passage leading from the concourse. Once you have reached the station, you will need to complete a task set.

You will need to go after the infector. You will need to use stasis on it. You will also need to kill all the Necromorph’s, it is more than likely they are infected too.

Once you have cleared out of the station, you will need to go around and collect all the goodies.

Part 3 of Chapter 2:

You will see some purple lights on the opposite side of the track. You will need to use your kenesis to pull up a Sctematic for Stasis Packs.

It is now time to get onto the tram. You will need to walk over to the car where the infector was, at the end of the second car is a panel, you will need to press the ACTION button whilst you are standing next to the panel.

The hack you perform will get the tram running.

You will need to make your way through the Tram.

You will encounter a few Necromorph’s along the way, before the tram begins to shake. Isaac will then have to complete a quick time action sequence, after which he will let go of the tram door and fly towards the next carriage.

The doors of the carriage in front will be blown off by an explosion, you will need to do your best as the solid steel door will inflict some damage.

Isaac will then need to make his way through the second section of the tram as it hurtles towards the station.

The tram will crash into the station, leaving Isaac hanging upside down.

You will need to pick up any ammo floating around as you will soon be swamped by enemies.

Do your best to aim for the limbs to conserve your ammunition, after you have taken on this wave of enemies Isaac will then look up.

He will then be greeted by an enormous beast.

You will need to aim for the glowing yellow section. These are it’s weak points, you will also need to aim for it’s limbs. You will need to fire continuously, until Isaac is freed.

Isaac will then crash to the ground you will need to stop on all the dead bodies to regain as much ammo as possible.

This will be the beginning of chapter three, you will need to have a scout around for nodes and extra credits that are hiding in lockers or containers.

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