Epic’s iPhone, iPod Touch, iPad release of Infinity Blade by Chair Entertainment has won big, securing over $1 million dollars (1.6 mil to be exact) in only five days since it hit the AppStore. That is a tremendous accomplishment for this first mobile game based on Unreal Engine 3 tech.
Despite the fact that the game is essentially an on-rails brawler, one million dollars worth of sales essentially assures that we’ll be seeing more Infinity Blade in the not-to-distant future, and Chair (who previously made the critically acclaimed Shadow Complex for XBLA) can add another great downloadable game to their belt.
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Actual sales of the title however amount to around 274,000 according to Game Center, so it still has quite a ways to go before it hits half a million (although Epic says actual sales are higher). But who cares when the amount of money generated is so high, eh?
To quote Mark Rein, CEO and co-founder of Epic, via Twitter
“Great Infinity Blade success stories today however the Game Center numbers being reported are quite a bit lower than the actual sales.”
Here is a trailer for Infinity Blade.