Woe is LittleBigPlanet and developer Media Molecule. Although their game is reportedly “amazingly awesome”, the game has been absolutely 100% plagued with issues since it’s release . . . and I use “release” lightly. That’s because the game debuted and hit store shelves, but then LittleBigPlanet was delayed a week and recalled (due to some lines relating to Islam in a song), and finally, it was released again (minus offensive song, of course).
All the while, people who do own a copy of LittleBigPlanet have been having major problems with the online portion of the game, which is really half or more of the fun in the game. Since it’s whole premise is around building and sharing levels.
PSM3 reported a laundry list of issues that included: people stealing levels (i.e., copying levels already posted by rebuilding them and then claiming them as their own), levels build specifically to earn the maker trophies, people uploading broken or test levels, people asking for the codes for the LittleBigPlanet Kratos and Nariko Sackboy/Sackgirl costumes, and general server craziness. Which includes, but isn’t limited to: improper loads, game freezes and the game hanging up on you when trying to do something online, difficulty with checking your friend’s profiles and extreme difficulty with uploading levels. Not to mention extreme lag that almost made the game unplayable.
Although Joystiq has just reported that the servers may be back online and functioning properly after Media Molecule released a patch that is said to be meant at helping with server issues.
Media Molecule told Eurogamer, “We are aware that the online environment of LittleBigPlanet is having server performance issues, and we are investigating the cause. We’ll have an update to the online gameplay as soon as we possibly can.”
Hopefully the issues will all be resolved soon so everyone can get back to enjoying LittleBigPlanet the way it was meant to be played.