Banjo-Kazooie: Nuts & Bolts trailer & gameplay video from E3 2008

Pre-Order Banjo-Kazooie: Nuts & Bolts for Xbox 360New trailers and a gameplay video for Banjo Kazooie: Nuts & Bolts were shown at E3 2008 and during Microsoft’s Pre-E3 Press Conference.

The videos below show off the custom-made vehicles and the world that Banjo & Kazooie will inhabit. Gameplay is based around vehicles instead of land-based platforming (although there will be some of that, roughly 20% of the game). In fact, there is only one move that Banjo & Kazooie can perform while on land, unlike in previous games where the duo could perform a number of different moves. That’s because custom-made vehicles take the place of Banjo’s moves and are an integral part of the new gameplay.

Here is the new trailer shown at the Press Conference:

And a new gameplay video showing off some custom-made vehicles (note: The fading in and out is part of the video. Each time it comes back you see a new vehicle).

Banjo Kazooie: Nuts & Bolts is set eight years after Banjo-Tooie. The plot of the game involves Banjo and Gruntilda competing to determine the true owner of Spiral Mountain. Banjo wishes to preserve his home while Gruntilda hatches an urban development scheme to replace the vegetated area with towers and malls. A new character named Lord of Games (also known as LOG) attempts to settle the conflict between the two by devising a series of worlds and challenges. LOG transports the other characters to Showdown Town, his headquarters, and starts the contest. The winner would be set to own Spiral Mountain; the loser must endure eternal hardship at LOG’s video game factory. While Banjo and Kazooie seek to win by completing the challenges, Grunty uses her powers and abilities to try and stop the duo. An army of mechanical Gruntbots also assist the witch in her goal.