Dead Space has a rich enough story for Dead Space 2, 3, etc.

Pre-order Dead Space for Xbox 360In a recent interview with Dead Space’s executive producer Glen Schofield, he revealed that the story of Dead Space wouldn’t be finished in the upcoming Xbox 360, PlayStation 3 (and now PC as well) survival-horror game. The single player game is set for release in fall 2008.

To quote: “I would definitely like to make future Dead Space games. I’d love for this to become a well established franchise; we’ve created a huge and rich back story and universe, so other games could easily be made.” So if the first game is a success, Dead Space 2 and other sequels sound possible.

In the game you play as Isaac Clarke, a spaceship engineer on a routine mining vessel call. But it turns out they are space zombies who, if left unchecked, would be a threat to humanity, and they lurk about the enormous vessel as you try to rescue survivors.

The game doesn’t only take place inside the space ship, you’ll be spending some time on a nearby planet and wafting about in zero gravity outside. Gravity will play a big part in the puzzle-solving and boss fights. Dead Space is said to focus heavily on story and atmosphere, taking liberal doses from Half-Life 2 for in-engine and non-distracting cut-scenes; and BioShock for its upgradeable equipment and mini skill trees.

In the Eurogamer interview the execute producer further explains that there will be no cluttered HUD will break your immersion either, as all you will need to know is visually represented on your character. Your space suit is also linked to Ishimura (the ship) and will provide you with readouts and other secrets yet to be unveiled.