Bungie having trouble making Halo 3 online co-op work, could arrive after release

18 July 2007
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Pre-order Halo 3 for Xbox 360Despite a two player co-op mode (where player two assumes the role of the Arbiter) has been confirmed for Halo 3, and a four player co-op mode rumored, Bungie is now having trouble to get the LAN or split screen mode running online.

To quote Bungie’s Frank O’Conner: “We’re not dumb. We know that people want it and we’re trying to make it happen. I think the biggest problem for us for online co-op is that we have a situation where you can be in a Warthog with five troops, almost a mile away from the other player. That’s a significant challenge. And there’s lots of design things you could do to prevent that from happening, but they would make it not feel like Halo anymore. If we can make it happen in a way that works well, we will – and if it works badly, we won’t.” But if that happens, the company already said they would try and make online co-op available after Halo 3’s launch on September 25th as downloadable content.

Also revealed in the same issue of EGM are new weapons like the Flare that’s a flashbang, a dual-wielding Brute shotgun dubbed the Mauler, a Gravity Hammer that sends vehicles flying, and a Regenerator which is the opposite of the power drainer. New Vehicles include the Prowler, Hornet and Elephant, described as a Jawa Sandcrawler. A remake of multiplayer map Lockout was also revealed called Guardian.


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Ferry Groenendijk By Ferry Groenendijk: He is the founder and editor of Video Games Blogger. He loved gaming from the moment he got a Nintendo with Super Mario Bros. on his 8th birthday. Learn more about him here and connect with him on Twitter, Facebook and at Google+.

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