Super Mario Galaxy not quite co-op multiplayer, but two-player none the less

Super Mario Galaxy for WiiSuper Mario Galaxy has a two-player mode. Nintendo hinted about co-op for a while, but it was finally shown working at E3 2007. With just an extra Wii-mote a second player can jump into the action and take control of an additional IR pointer. The IR can be used to hold enemies down, destroy some obstacles (such as annoying rolling boulders), freeze Mario at any time, collect the mini star gems, or fire those same gems to stun enemies.

Bee MarioAfter playing a demo IGN mentions in their preview the system isn’t perfect, as they had player two accidentally freeze Mario multiple times in the process of aiming for an enemy or messing around in the world, but it’s still pretty fun. They even got into screwing the other player over for the fun of it with the Wii-mote, freezing Mario until player one threw a hiss fit. It still seems like there could be more though, as you still can’t grab coins or other items and drag them to Mario, or give the plumber a friendly grab-n-toss every now and then. It’s a neat addition, but it’s still kind of gimmicky too, and is more of an entertaining distraction from the main game as opposed to actual two-player co-operative play. 1UP shows the two-player mode in this Super Mario Galaxy “Bee Mario” gameplay movie. Take a look and feel the buzz…
Click on the bottom-right corner arrow to view it full-screen.