Splinter Cell Double Agent gets scored by Sascha and Cris

18 August 2006
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Tom Clancy\'s Splinter Cell Double AgentUbisoft Paris has unveiled the latest signature sound for their Splinter Cell franchise: the distinctive orchestra/electronica-hybrid style of veteran game composers Sascha Dikiciyan and Cris Velasco will be used for the official main theme for “Splinter Cell 4: Double Agent.” The two also scored all of the cinematics for the game.

“Sascha and Cris’ unique style was the perfect match for what we were looking for,” says Sylvain Brunet, Sound Producer for Ubisoft. “The latest episode of the ‘Splinter Cell’ franchise is more emotional than the previous installments. We needed music that would reflect the new dramatic storyline, and this is exactly what Sascha and Cris delivered with their main theme.”

“Ubisoft asked us to provide a score that would match the narrative in the game,” explains Sascha Dikiciyan. “We created a gritty electronica feel with cinematic orchestra to push the emotional side of the game to a new level.”

In addition to Splinter Cell 4, the two have collaborated on such titles as “Dark Messiah,” “Spy Hunter: Nowhere to Run,” and “Hellgate: London” since they joined forces in 2005. Seperately Cris has also worked on Van Helsing, Terminator 3: The Redemption, God of War and Jaws: Unleashed. And Sasha on Battlezone, plus the Quake and Unreal series.

Their music was recently released on the Associated Production Music (APM) Endgame Music Library, a collection of original music cues created by many of the most successful video game music composers in the industry. Beyond gaming, the scope of their music reaches into the advertising and feature film arenas.

Press release via Xboxevolved

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Ferry Groenendijk By Ferry Groenendijk: He is the founder and editor of Video Games Blogger. He loved gaming from the moment he got a Nintendo with Super Mario Bros. on his 8th birthday. Learn more about him here and connect with him on Twitter, Facebook and at Google+.


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