Prey game review video

15 July 2006
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Prey for Xbox 360Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.

In Prey, players enter a living spaceship which enslaves alien races and devours humans for lunch. A unique twist on the first person shooter genre, Prey features such innovations as the ability to walk on walls, manipulate gravity and perform a “spirit walk” by leaving your physical body behind. Designed by Human Head and brought to Xbox 360 by Venom Games (under the direction of 3D Realms), Prey features full online support for up to eight players, utilizing the game’s play innovations for unique multiplayer experiences.

Is the unique gameplay enough to make this shooter a winner? Find out in this Prey video review.


Prey features include:
* Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
* Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
* Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk. Highly organic, living environment that itself can attack Tommy.
* Tommy’s sidekick, a spiritual hawk, can help him fight enemies and decipher the alien language of the living ship.
* Multiplayer game support that takes advantage of the unique gameplay styles in Prey.

To quote the video review: “But the game does give you a break by making death not really the end. Whenever your health hits zero, you travel to a dream-like spirit world and are forced to play a county-fair style bow-and-arrow mini-game. The more tormented soul-birds you knock down, the more health you’ll have when you go back.

This means you’ll have to worry less about the last time you saved, or where the next med-pack is, but it adds a forgiving respawning mechanic on top of forgiving level and puzzle design, making Prey a relatively easy game to run through in about seven to ten hours.

Prey is something of a paradox, because it’s got a ton of original ideas wrapped up in a package we’ve seen a dozen times before. It’s worth experiencing if you played the demo and are curious to see more, but it doesn’t live up to the monumental hype it’s built up all these years.”

Story — 7.6
Design — 7.7
Gameplay — 8.0
Overall — 7.8

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About the author

Ferry Groenendijk By Ferry Groenendijk: He is the founder and editor of Video Games Blogger. He loved gaming from the moment he got a Nintendo with Super Mario Bros. on his 8th birthday. Learn more about him here and connect with him on Twitter, Facebook and at Google+.


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