Hitman: Blood Money review video

Hitman: Blood Money for XboxThe fourth in the chilling Hitman series featuring the cold-blooded killer Agent 47. When assassins from Agent 47’s contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it’s business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing. Agent 47 is back and this time he’s paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of Io’s stunning Glacier engine, Hitman: Blood Money delivers the most brutal and realistic simulation of life as the world’s deadliest assassin.

The developer added new gameplay systems, such as the concepts of notoriety and of blood money. The new Notoriety system means that anyone causing a bloodbath worthy of front page news is risking being recognised by civilians and guards in the future. Blood Money lets players spend their earnings on fully customisable precision weapons and specialist equipment, or they can buy additional information upon the targets and location at hand, to aid a successful and professional hit.

The soundtrack was composed by award-winning composer Jesper Kyd (Best Original Music, Hitman: Contacts soundtrack) and recorded by the 150-member Budapest Symphony and Hungarian Radio Choir. Additionally, an online stat system allows players to compare their scores to other gamers’ scores.

Patient fans of the series get more trial and error killing. Find out in this Hitman: Blood Money video review.


To quote the video review: “If you never liked hitman to begin with, you won’t find enjoyment in Blood Money, likewise fans of the series will fall in love all over again. New additions like the mission reward and notoriety system give the game a better sense of purpose. But impatient ballistic gamers may feel left out.”

Story — 7.3
Design — 7.8
Gameplay — 8.4
Overall — 7.9