The Legend of Zelda: Ocarina of Time review of the N64 classic. Link makes his 3D debut and steps into adulthood

The Legend of Zelda: Ocarina of Time on N64A Legend of Zelda: Ocarina of Time review in 2008? Believe it.

The Nintendo 64 outing of Link’s first three dimensional adventure is considered by many to be the best game of all time. Not the second best, not the best game on Nintendo 64 (although it most definitely would hold that title as well), no, the BEST GAME OF ALL TIME.

Suffice it to say that the game has gotten such high accolades, including many “perfect” review scores from gaming publications (who gave it all 10’s or whatnot), for a reason. The game is, quite simply, a force to be reckoned with.

In full discretion, Ocarina of Time is a game I have beaten quite a few times. Although for this review I replayed the entire game from start to finish.

The Legend of Zelda: Ocarina of Time/Master's Quest for GameCubeThe version I reviewed was the GameCube “Zelda: Ocarina of Time / Master Quest” version which I played on the Wii. For the record, the Wii Virtual Console version is a port of the Nintendo 64 version minus the rumble support (which is included in the GameCube versions). I played it using the GameCube controller, although as stated, I have previously beaten the game on the Nintendo 64, as I also own that version.

And with that, to the review!

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