Oculus Rift Consumer Version Release Date Early 2016 (PC, Mac, Linux)

The Consumer Version of the Oculus Rift will be available in the first quarter of 2016 with a release date tentatively set for “Early 2016”, announced Facebook during their Oculus Rift E3 2015 Press Conference, who confirmed that the Consumer Version will at long last be boughtable early next year.

Check out the Oculus E3 2015 Press Conference in this video:

Oculus Rift Consumer Version Press Release Announcement

“Since the earliest days of the Oculus Kickstarter, the Rift has been shaped by gamers, backers, developers, and enthusiasts around the world. Today, we’re incredibly excited to announce that the Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year.

The Rift delivers on the dream of consumer VR with compelling content, a full ecosystem, and a fully-integrated hardware/software tech stack designed specifically for virtual reality. It’s a system designed by a team of extremely passionate gamers, developers, and engineers to reimagine what gaming can be.

The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit.

In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift. Next week, we’ll share more of the technical specifications here on the Oculus blog.

Virtual reality is going to transform gaming, film, entertainment, communication, and much more. If you’re interested in building a next-generation VR game or application, everything you need to start developing for the Rift is available at the Oculus Developer Center.

E3 2015 is just around the corner — this is only the beginning.” – The Oculus Team

Oculus Rift Consumer Headset Back of Display

With three to four Virtual Reality/Augmented Reality headsets built for gaming set to release in 2016 (Sony’s PS4 “Morpheus”, Valve’s Steam “Vive”, and Microsoft’s Windows 10/Xbox One “Hololens”), it will be extremely interesting to see what VR headsets truly make a dent.

Is the Oculus in your line of sight?