Titanfall Walkthrough

Our Titanfall walkthrough will guide you through the beginning to ending moments of gameplay with strategy tips for this next-gen first-person shooter game on the Xbox One, Xbox 360 & PC.

Prepare for Titanfall. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is an all-new universe juxtaposing small vs. giant, natural vs. industrial and man vs. machine. The visionaries at Respawn have drawn inspiration from their proven experiences in first-person action and with Titanfall are focused on bringing something exciting the next generation of multiplayer gaming.

Let’s start the Titanfall walkthrough with an introduction video!

Please note that viewers must be at least 18 to watch, so no harm comes to those with innocent eyes. This game includes Blood and Gore, Strong Language, Violence.

Table of Contents

Index of Titanfall Guides:

Titanfall Walkthrough

Welcome to the Edge of Civilization.

In Titanfall, many generations of humanity live in the deepest reaches of explored space. This vast region is known as The Frontier. It contains many well-known and inhabited solar systems, but many more worlds remain uncharted.

Most people will never travel this far away from normal civilization. But for pioneers, explorers, mercenaries, outlaws, and soldiers – the Frontier offers both adventure and opportunity.

Key Game Features:

  • Fast-Paced Future Warfare – In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24’ tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation.
  • The Future of Online Multiplayer Action – The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Titanfall its iconic identity.
  • The Visionaries that Defined Gaming for a Generation are back! — Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Dutyâ„¢ They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall.

Titanfall delivers fast-paced, near-future warfare that gives you the freedom to fight your way as both elite assault Pilots and agile, heavily armored Titans. Only the Titanfall experience combines heart-pounding multiplayer action with heroic moments and cinematic presentation from traditional campaign mode.

The Combatants Are:

  • Titans – Titans are descendants of present-day fledgling military exoskeletons. In addition to the obvious combat applications, unarmed forms of Titans are used in heavy industries like cargo transport and deep space ship salvage. They are also used in special applications such as deep space search and rescue, and are very effective in inhospitable environments. The use of Titans is widespread throughout the Frontier in both combat and civilian life. The three classes of Titans are Atlas, Styder, and Ogre.
  • Pilots – As with Titans, the Frontier contains Pilots of many different styles and experiences. Titan Pilots are rated by ‘certifications’, most of which apply to civilian applications, such as construction, shipping, and heavy salvage industries. The most prestigious of these is the Full Combat Certification – a widely published series of tests that grade a Titan Pilot’s abilities. Because of the extreme physical and mental challenges of mastering both Titan combat & dismounted parkour movement, a fully combat certified Titan pilot is a rare find, and the combat skills of active Pilots in the field varies widely throughout the Frontier. The three classes of Pilots are Assassin, CQB, and Rifleman.

Outside of the Multiplayer Campaign Mode, there’s the Classic Mode that has these gametypes…

The Game Modes Are:

  • Attrition – If you have never played classic Titanfall before, this is the place to start. Kill anything on the enemy team to earn Attrition Points. The winning team is the one that hits the score limit first, or has the highest score when the time is up.
  • Hardpoint Domination – Capture and hold the three hardpoints in the map for your team to earn points. The more hardpoints you hold, the faster you win. Capture neutral hardpoints by standing near them for a short period of time. Retake enemy-held hardpoints by standing near them for a longer period of time – a hardpoint must be rendered neutral before you can begin to capture it. If enemies are near a hardpoint, you must find and eliminate them before any capturing or neutralizing will happen.
  • Last Titan Standing – In Last Titan Standing, everyone starts in a Titan. Your team must eliminate all of the enemy team’s Titans or Pilots to win. This is a round-based mode, and the team that wins the best of five rounds wins the match. Within each round, there is no respawning, and there are no replacement Titans, until the next round starts.

TRAINING:

“Everyone out here’s either running from the past, or chasing the future.” -MacAllan

Epilogue: Welcome To The Frontier

Welcome to the Titanfall walkthrough! Here’s the Hammond Pilot Certification Simulator guide showing you around the game’s tutorial.

Tip: Go for the rodeo! You can kill a Titan by jumping on its back and firing into its internal systems.

MILITIA CAMPAIGN:

The Militia: The Frontier Militia represents the military arm of the Frontier systems’ territorial defense pact. The Militia is a loosely governed mishmash of homesteaders, bandits, mercenaries, and pirates, all rising up as ‘citizen soldiers’ when the need arises. Each brigade within the Militia is responsible for fighting in an assigned section of Frontier territory. Although some brigades are little more than vast pirate organizations, the Militia has enough resources to be a real obstacle to the IMC’s ambitions on the Frontier.

The Militia often claims that direct action against the IMC is in the best interest of the homesteaders whom they allegedly represent, but not everyone on the Frontier sees it that way.

Chapter 1: The Refueling Raid

The 9 chapters AKA matches on the Militia side consist out of 5 Attrition & 4 Hardpoint games.

Desperately low on fuel, the 1st Militia Fleet prepares to raid an IMC gas mining world.

Tip: Be patient. The basic Smart Pistol take three lock-ons to kill a Pilot with one trigger pull.

Chapter 2: The Colony

After the Militia receives an emergency call for help, we have to find out what went wrong in the Colonist village.

Tip: Don’t hesitate! You can board your Titan from any direction – even from mid-air!

Chapter 3: The Odyssey

Tip: Arc Grenades disorient and reveal cloaked Pilots.

Chapter 4: Get Barker

Chapter 5: Assault On The Sentinel

Titanfall Walkthrough continues on Page 2 with the Militia’s Chapter 6: Here Be Dragons.