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  • Let’s Talk: Resident Evil 6 Chris Redfield’s Chapter

    20 November 2012
    Posted by:
    Resident Evil 6 Chris Redfield Screenshot

    Welcome to the second of many ‘Let’s Talk Resident Evil 6′ videos with Meg!

    In this video I will be talking about the second chapter of Capcom’s newest installment in the long-running Resident Evil Franchise; Chris Redfield returns to active duty with the B.S.A.A. and this time he’s carrying an awful lot of baggage on top of that muscle mass! Redfield joins Piers Nivans on a run-a-gun adventure in this chapter as the four-way story continues to unfold…

    Catch up on my previous Resident Evil 6 video review here, where I covered Leon Kennedy’s Chapter.

    I will give these chapters the attention they deserve by reviewing each segment separately before rounding up my overall thoughts on Resident Evil 6 in a final episode. So watch out for more Resi videos on the way.

    Check out my review of Chris’ Chapter!

    Overall, this chapter delivered a Resident Evil 5 style experience, which shouldn’t be a surprise considering that Chris Redfield is the central protagonist here. This does mean that you are getting a straight up shooter that plays hard and fast; the dramatic story makes for an emotional ride, the visuals are gritty and dark, and the score is consistently heavier (and much more impacting) than the previous chapter.

    Like Resident Evil 5 and/or war-themed video games like Battlefield? Then you will most likely love Resident Evil 6: Chris’ chapter.

    Take a look at the Resident Evil 6 Chris Redfield Gameplay trailer!

    So what do you think of Chris’ chapter? Are you a fan of Resident Evil 5, or the more recent action-driven titles in the series? Perhaps you prefer the older breed of ‘Resi’ game? Maybe you are like me and have a special place in your (utterly zombified) heart for each game in the franchise? Please feel free to leave your comments and opinions in the section below.

    Remember! This is my personal opinion; the only way you can determine what you’ll make of a game is to play it for yourself. Is Resident Evil 6 right up your alley as a gamer? Then try it out!

    Side note — the track playing in this video is from the Official Resident Evil 6 Soundtrack and belongs to the respective owner/s.

    1. Staff Roll (Chris/Piers)

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    About the author

    Meg Smith By Meg Smith: An avid gamer with a two year degree in Video Games Art and Design, she lives to broaden her gaming horizons and loves any game that captures the imagination or tries something new. Read her posts here and connect with her on Twitter, Facebook and at Google+.

    • Ruan

      Great review Meg. I really need to pick this game up. So far it seems to me that Leon’s chapter> Chris’ chapter. Quick question: How long is each chapter, give or take? Can’t wait for the next review :)

    • scott

      i just feel that they always take things to far and they become a bit old, but with the resident evil legacy it seems to only be getting better as fps shooters ar concerned and the graphics are amazing!!, but many can’t help but miss all the the good old “move the clock and find an object to make a door unlock”, kinda thing, and all the puzzels that were once also involved in the old style resident evil 1-3 games. i have asked many about this issue and they also agree, they will say yes just like silent hill? but silent hill cant even touch resident evil lol. i just wish that resident evil could get those amazing, “push this for this to work and pull this for that key to be found”, thing they had, other then that this game ROCKS!!!


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