“Nerdy News” is a mini-news show geared towards gamers, technosexuals, and all other geeky peeps.
In this seventy-third episode of Nerdy News, I’ll be reporting on:
- Average gamer buying habits vary depending on a preference for physical or digital games.
- Valve has hired an economist to study their own game’s virtual economy.
- Valve’s in-house movie-making software is now being released to the public.
- Valve and Cartoon Network’s Adult Swim are teaming up to make “something you’ll probably enjoy.”
Here’s the new episode of Nerdy News!
What do you think?
How do your buying habits measure up to NPD Groups’s findings? Do you prefer physical or digital games? Do you think studying video game economies can provide a better understanding of real world economics? Would you like to try Source Filmmaker, Valve’s in-house video editing software? Will this program be a useful tool for indie games?
If you have any advice or tips on how I can improve these videos let me know in the comments! Thanks for all of your opinions! ^_^