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  • Mass Effect 3 Review & Ending Discussion!

    23 March 2012
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    Mass Effect 3 Cast Image

    Welcome to another Let’s Talk video with Meg, in which I’ll be talking about Bioware’s highly anticipated, third and final Mass Effect title, Mass Effect 3! This will be both the Mass Effect 3 review and a Mass Effect 3 ending discussion!

    “We are legion. The time of our return is coming. Our numbers will darken the sky of every world.” -The Reapers

    Just as Sovereign promised all those games ago, the Reapers have arrived and it’ll take a lot more than Shepard’s resolve to get out of this armageddon alive…

    Players once again take on the role of the ultimate hero/heroine Commander Shepard in the most anticipated finale to the hugely popular space-faring series; ‘Shep’ and his or her crew must unite the galaxy against the Reaper threat and save all worlds from certain annihilation.

    Take a look at the Mass Effect 3 review video!

    Conclusion

    All in all, 99% of this game was the closest to Mass-Effect-perfection you could achieve!

    The romances, the friendships, the heartaches and losses, the action, the score and the high stakes all came together to create a perfect ender to the series.

    The ending itself is a sour note of course and for many reasons. But Bioware, who have taken constructive criticisms and feedback on board since Mass Effect 1, has gifted us (the fans) with a voice. I know I am personally grateful for this. So despite the fact that the ending is not what was advertised, I urge gamers and fans alike to be constructive in their criticisms. Be kind.

    So, I will give this game an overall fun-factor of 9.8 out of 10! I would have awarded the game-experience a full ten if it hadn’t have been for the ‘downer’ of an ending.

    And, If you have finished the game, be sure to check out my initial thoughts and feelings on the ending in this video!

    So what did you think of Mass Effect 3? Did it live up to your expectations? Perhaps you aren’t a big fan of the series? Or maybe you feel that the ending ruined the series entirely? Please feel free to leave your own thoughts and opinions in the comment section below!

    Side note: all of the tracks in my review video (barring The Host’s ‘In Praise of the Han River, B4-A3′ by Byeong Woo Lee) feature in the Mass Effect 1 and 2 soundtrack. These are, in the order they appear:

    1. Prothean Beacon – Clint Mansell, ME3 OST
    2. A Future for The Krogan – Clint Mansell, ME3 OST
    3. Reaper Chase – Clint Mansell, ME3 OST
    4. An End Once and For All – Clint Mansell, ME3 OST
    5. I’m Proud of You – Clint Mansell, ME3 OST
    6. Catalyst – Clint Mansell, ME3 OST
    7. M4, Pt.2 – The Faunts

    And here is a list of the tracks that feature in my ‘Ending Thoughts video.’ They are from the official Fifth Element Score, composed by Eric Serra and bought from iTunes.co.uk:

    1. Five Millenia Later
    2. Akta
    3. No Cash, No Trash
    4. Korben Dallas
    5. Mina Hinoo

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    About the author

    Meg Smith By Meg Smith: An avid gamer with a two year degree in Video Games Art and Design, she lives to broaden her gaming horizons and loves any game that captures the imagination or tries something new. Read her posts here and connect with her on Twitter, Facebook and at Google+.

    • http://www.facebook.com/profile.php?id=501334632 Michael Ratliff

      I agree with everything you said. Couldn’t have said it better. Personally, the ending I got (destroy the Reapers, Shepard alive in the rubble) seemed to indicate to me that BioWare had planned all along to have the ending like this, and give us the epilogue ending later. It just backfired on them terribly. I can’t wait to see what they have in store. Sadly, I’m a sucker, and I will most likely buy the ending, because I’m now emotionally invested in the Indoctrination Theory…I’ve just seen too much evidence that point to that being it. Hopefully, if this wasn’t BioWare’s plan, they use that. Hell, I don’t even care if my Shepard dies, I just want it to feel REAL, not cliffhanger-y.

    • http://www.facebook.com/james.watkinson88 James Sam Watkinson

      you voiced everything perfectly.. my sentiments exactly… i agree the endings felt rushed.. i mean essentially they are all the same endings, give or take a couple animations..and colour changes.. but what i cant forgive are the few major plot holes they left.

      1) is your point about the crew and normandy in the relay jump at the end.. the last time i saw them, they were all gearing up for the fight, on EARTH.. part of operation hammer, and joker was flying the normandy in operation sword… so the question has to raised.. how did they all get onto the normandy and into a relay mid battle? its totally out of character i mean wasnt ME2 about creating a team that would follow you on a suicide mission, i cant believe the crew would abandon you after they followed on a mission they werent expected to survive!

      2) the second plot hole comes from the arrival dlc in ME2 in which a relay gets destroyed condeming the batarian colony to die..we learn that destroying a relay destroys the system its in….. so surely when the citadel goes boom, with the sol relay as well as all the other relays shouldnt that mean earth would go bye bye, as well as tuchanka, and pretty much every other system and race in the galaxy… you effectively do the reapers job for them and kill everyone anyway? 

      3) the god child also makes no sense… because it talk about how organics and sythetics cant live in peace and so gives you those insane choices… but i mean in MY game i brokered peace between geth and quarian.. proving the god child wrong.. peace is possible.. and EDI proves it as well..

      the game was fantastic but it felt that the last ten minutes ruined it for me.. it was like the last ten minutes were written by someone who never played the first 2 games themselves, or by someone who hadnt read the script of the rest of the game leading up to that point!

      though they have left themselves that get out of jail card, with the “secret” ending of sheppard survivning if you destroy the reapers and have a high enough readiness, because they could say.. hey sheppard broke indoctrination and it was a dream after being hit with the laser.. carry on to the real ending!… but it should never have come to that…

    • D_tastic

      My computer’s not behaving so I haven’t been able to watch much of your videos so I’m only commenting on what I read above.  I don’t see how you arrived at 9.8 out of 10 overall.  That seems incredibly high for a game that had more wrong with it than the ending.

      It was buggy as heck: it made a couple of decisions for me even though I had it set on RPG with full decisions, the new companions were terrible: Joker’s creepy, naked, camel-toed, robot Stepford wife, the guy in the throws of heavy mourning is a ROMANCE option really?, Diana Ellers why is she there and why is she dressed like that, why are all yeoman bisexual tramps,   if you had a romance before it was barely touched on, conversations got weird where they stood with voices floating in the air and their mouths were barely moving, why don’t I have to option to invite whomever I want to the captain’s cabin instead of who they force on me.  The game is BARELY an RPG with no exploration at all.  All the planets look the same and you walk a narrow path to your destination.  Yeah they’ve all been bombed but it seems kinda lazy.

      It did have some good things while I didn’t LIKE it that Mordin died I liked the way they did it. I actually liked Javik he’s soooo pole up the keester he’s almost funny.  The mission on Thessia had a lot of interesting content especially if you take Javik.  There’s more but this is already long.

      I hope you don’t take all this personal my only beef is an almost perfect score for a far from perfect game.  It seems like the game should get a 7 maybe an 8 overall and with such a downer ending I would WANT to give it a 2 and can’t recommend it.

      I don’t think ME fans feel entitled I for one feel duped and betrayed.

    • Rkmurray13

      You hit the nail on the head with your thoughts on the ending. The only thing I could add to what you’ve brought up was the destruction of the Mass Relays. Ignoring the “Arrival DLC” and the, mass relay blow up = goodbye system, canon which Bioware put in place, I just need to know why. I mean the whole of galactic civilization revolves around the use of them. I guess somebody felt that the crippled galactic economy, billions of deaths, charred and useless worlds, debilitated galactic communications, loss of a unified galactic government, millions of refugees, stress on vital supplies (food and medicine mostly), and the just plain massive emotional turmoil everyone still alive will have to face just was just too easy for the allied races to overcome. So they went ahead and cut everybody off from everybody else and said to themselves “There, that’s good enough… It’s not like anybody playing the game will care anyway’”

    • Tim

      Great review and thoughts on the ending :) . I completed ME3 last night at about 11pm, after the epic final firefight I was totally geared up for the ending and then just BAM… I chose the option on the right (don’t want to spoil it) thinking yeah middle finger to the Reapers but no. I mean, damn… almost as confusing as the  ending” to Knights of the Old Republic II, full of plot holes and really vague as to what ACTUALLY happens or what it means. Especially with that final scene in the rubble.

      I would probably buy the DLC if they released one, just because I’ve invested so much time and attached to the series. I don’t think it’s right, not by a long shot but I need to know what happened to my Shepard!

    • Eirik Spilde

      Real ending
      to Mass Effect 3

      Destroying
      the reapers is the real ending to ME3, and this is why. There are 2 reasons.

      Reason 1: If Shepard weren’t indoctrinated

       

      Firstly, the
      AI in the citadel is wrong. It is making its decision to harvest all advanced
      organic life based on the mistakes of his civilization. Remember, the reapers
      looks like the race it harvests and the race that made sovereign also made the
      keepers (hints: Chorban). Since sovereign said in ME1 that the citadel and the
      mass relays were made by them, the patterns start to show. The first
      civilization in the galaxy looked like sovereign and harbinger and they made
      the citadel, the mass relays and the keepers. Something went horribly wrong
      though and the reapers somehow took control. Presumably the first civilization experimented
      with organic and synthetic life and something went wrong in the process,
      leading to the annihilation of the species and reaper dominance.

      The AI in
      the citadel witnessed this and concluded that all organic life will inevitably
      make the same mistakes his civilization did. Though his logic doesn’t make
      sense to us, think of edi or the geth and they tirelessly trying to understand
      organics.

      Remember,
      the AI also said that the reapers were his solution. This leads me to believe
      that he/it somehow took control of the reapers and used them to harvest all
      advanced organic life to – as he says himself-“Protect us”. But we have already
      shown to ourselves that it is possible to coexist with synthetics (geth) and
      that the AI in fact were wrong.

      With this
      in mind:

      Why
      choosing synthesis isn’t the way to go: Shepard isn’t god. I believe nature should be
      allowed to go its own path, and if evolution one day brings us to that point,
      then it was the nature’s intent all along. But as I said nature must figure
      that out not Shepard.  By picking
      synthesis you practically bypassed nature and decided the fate of all life in
      the galaxy before it is ready for it.

      Why
      controlling the reapers is wrong:  We don’t even know if we
      actually have control. Either way the reapers have been terrorizing the galaxy
      for millions of way killing organics in the most horrific ways. They are even
      made from organics! Something like that shouldn’t be allowed to live anymore.
      Anyways, another good reason is that organizations like Cerberus will rise
      again, and what if they get control of them? 
      No, no one should be allowed to possess power like that.

      Why
      destroying the reapers is the right thing: As I said earlier, we have already proven
      that organics and synthetics can coexist (geth), and that the AI in the citadel
      is wrong. Unfortunately the geth and edi dies, but then again something has to
      be sacrificed in this war for the greater good. It just happened to be the
      geth. But if you think about it isn’t all that bad. Synthetics are created by
      organics, if synthetics are extinguished, we can simply create more of them. We
      can create more of geth, because that was how synthetics were supposed to be
      created…. by us. If organics were to be annihilated, that unique organic
      life form (humans, asari) is lost forever. Who created us??? You see my point?
      We do not know why we exist, what our purpose is. Synthetics do.  

      Destroying
      the reapers end the cycle, avenges the countless of organics lost to the
      reapers, and the geth can be rebuild. Also Shepard survives the explosion. BEST
      ENDING PERIOD!

      PS! The
      only reason why destroying the reapers is marked red is because edi and the
      geth dies. If you ask me red and blue should switch spot. Controlling the
      reapers is far worse.

      Reason 2: If Shepard is indoctrinated:

      Back in
      London, after Shepard gets hit by harbingers laser (molten metal) he doesn’t
      wake up. The ending part represents the reapers trying to indoctrinate Shepard.
      If you choose control or synthesis the reapers succeeds, but if you choose the
      destroy option you break free of the indoctrination and wake up in London. This
      means ME3 isn’t the end of the series. BEST ENDING PERIOD!

      Now a little of topic:

      To those of
      you who think that all organics are doomed on earth because the mass relays are
      no more: If you had paid attention, you would have known that FTL is possible
      without the mass relays. How do you think joker escapes the collector ship in
      ME2? Or just listen to edi in ME3 when you explore the galaxy. She says “faster
      than light acquired, reapers eluded”. Why do you need fuel to travel to other
      systems in the same nebula? It’s still light years away you know.  

       

       

    • Stuart Doris

      really enjoyed the review, appreciate separation for ending thoughts as not there yet. Don’t know if I missed it but how’d you find using the kinect? Sure saw somewhere recently where you said you were looking forward to try it. Gone for ps3 version as me2 completed on that. Just curious if it was a good emersive addition.

    • Dennis_perry

      choosing synthesis isn’t the way to go:{{ Shepard isn’t god. I believe nature should beallowed to go its own path, and if evolution one day brings us to that point,then it was the nature’s intent all along. But as I said nature must figurethat out not Shepard.}} By pickingsynthesis you practically bypassed nature and decided the fate of all life inthe galaxy before it is ready for it.
      Whycontrolling the reapers is wrong: We don’t even know if weactually have control. Either way the reapers have been terrorizing the galaxyfor millions of way killing organics in the most horrific ways. They are evenmade from organics! {{Something like that shouldn’t be allowed to live anymore.}}
      IF you {{noticed}}, you’ve placed part of your decisions on an occums razor thin bit of… logic.. Which deity we talking there?

      Reapers cannot indoctrinate Sheppard, he’s been drafted by the being in the citadel. The area there where no one can gain access short of the little crawlers Shep helped snoop on years before by scanning them. The system of events points at three antagonists: organic life, the child shaped being/program/citadel entity/pure intellect and three the reapers/workers/memory cells. Then the three choices for everything in, oh, about 30 or so seconds..YIkes!!. Hard to cram that into the last, what, ten minutes of a trilogy. NO wonder the questions outstrip the answers, even the finale cut scenes cannot speak the thousand plus words required to explain a few million years old misunderstanding between two super races and the rest of the galaxy.Read more: Mass Effect 3 Review & Ending Discussion! http://www.videogamesblogger.com/2012/03/23/lets-talk-mass-effect-3-review-the-ending.htm#ixzz1qwtyJo9F

    • guest
    • Ian

      The thing about the indoctrination theory is that, if it was put into the game, we’d all be hailing Bioware as the greatest writers of fiction since Shakepeare. But because, as well as it fits, the indoctrination ending wasn’t in the game, people assume that if Bioware releases the extended ending DLC and it confirms that Shepard was indoctrinated, people will think Bioware just stole the theory from the fans. If that makes sense.

      With that said, the indoctrination theory fits. It makes sense that it was cut out of the game because the game had already been delayed a few months and supposedly was quite over budget. And, y’know, EA publish it. They’ll milk a successful franchise any way they can, even if it’s as ridiculous as selling the ending seperately. I know the DLC is actually free, but only because of the backlash in my opinion, EA had no choice.


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