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	<title>Comments on: Mass Effect 3 Walkthrough</title>
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	<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm</link>
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	<item>
		<title>By: Infinity blade cheats</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-981714</link>
		<dc:creator>Infinity blade cheats</dc:creator>
		<pubDate>Sun, 03 Jun 2012 03:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-981714</guid>
		<description><![CDATA[Excellent guide ! Thanks]]></description>
		<content:encoded><![CDATA[<p>Excellent guide ! Thanks</p>
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		<title>By: Dillon Paigen</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-980415</link>
		<dc:creator>Dillon Paigen</dc:creator>
		<pubDate>Tue, 08 May 2012 11:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-980415</guid>
		<description><![CDATA[I have 5595 war assets and 100% galaxy at war.... I didn&#039;t get any special ending after going the destroy route. BioWare is a liar. Waste of my time to do all that multiplayer for NOTHING]]></description>
		<content:encoded><![CDATA[<p>I have 5595 war assets and 100% galaxy at war&#8230;. I didn&#8217;t get any special ending after going the destroy route. BioWare is a liar. Waste of my time to do all that multiplayer for NOTHING</p>
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		<title>By: Ferry</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-979086</link>
		<dc:creator>Ferry</dc:creator>
		<pubDate>Fri, 13 Apr 2012 01:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-979086</guid>
		<description><![CDATA[You&#039;re right Daniel. Sorry about the confusion, but BioWare gave the wrong info on their official forums. I&#039;ve now corrected it to say you always have to play multiplayer to get the perfect ending.

Personally I think BioWare didn&#039;t know themselves what the real ending was supposed to be, so maybe in their eyes it was right. I guess we&#039;ll have to wait for that happy ending via the upcoming &quot;Extended Cut&quot; that has the new and improved ending.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re right Daniel. Sorry about the confusion, but BioWare gave the wrong info on their official forums. I&#8217;ve now corrected it to say you always have to play multiplayer to get the perfect ending.</p>
<p>Personally I think BioWare didn&#8217;t know themselves what the real ending was supposed to be, so maybe in their eyes it was right. I guess we&#8217;ll have to wait for that happy ending via the upcoming &#8220;Extended Cut&#8221; that has the new and improved ending.</p>
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	<item>
		<title>By: Ferry</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-979085</link>
		<dc:creator>Ferry</dc:creator>
		<pubDate>Fri, 13 Apr 2012 01:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-979085</guid>
		<description><![CDATA[You&#039;re correct. BioWare was wrong. I&#039;ve never seen them give out this kind of advice before. I&#039;ve updated the endings section to explain it is needed.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re correct. BioWare was wrong. I&#8217;ve never seen them give out this kind of advice before. I&#8217;ve updated the endings section to explain it is needed.</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-979007</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Wed, 11 Apr 2012 08:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-979007</guid>
		<description><![CDATA[&quot;You don’t have to play Galaxy At War multiplayer to get the best single-player endings.&quot; This is BS, I wanna see someone set a guide on how to do so, cuz i really tried, I mean I saved everyone that I could think off and i got 7k something war assets at 50% readiness it was 3.7. In order to US ALL be able to get the perfect ending there should we 10k of war assets in the game, and well I REALLY doubt I missed 3k war assets. Sure I spared some by letting the Dr. get into the Normandy and asking Kaidan (Yes, Kaiden) go back to the ship as well, but I really doubt all that put together you can get 3k war assets from nowhere. And I DID scan the galaxies, I had 2 of them that were empty and I searched in the internet just to see if I was missing something, and no one else got something I didnt. 
  Meh, I guess all i wanted was an happy ending with my romance choise and EDI stil alive. 

 ]]></description>
		<content:encoded><![CDATA[<p>&#8220;You don’t have to play Galaxy At War multiplayer to get the best single-player endings.&#8221; This is BS, I wanna see someone set a guide on how to do so, cuz i really tried, I mean I saved everyone that I could think off and i got 7k something war assets at 50% readiness it was 3.7. In order to US ALL be able to get the perfect ending there should we 10k of war assets in the game, and well I REALLY doubt I missed 3k war assets. Sure I spared some by letting the Dr. get into the Normandy and asking Kaidan (Yes, Kaiden) go back to the ship as well, but I really doubt all that put together you can get 3k war assets from nowhere. And I DID scan the galaxies, I had 2 of them that were empty and I searched in the internet just to see if I was missing something, and no one else got something I didnt.<br />
  Meh, I guess all i wanted was an happy ending with my romance choise and EDI stil alive. </p>
<p> </p>
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		<title>By: mbourgon</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-2#comment-978460</link>
		<dc:creator>mbourgon</dc:creator>
		<pubDate>Mon, 02 Apr 2012 04:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-978460</guid>
		<description><![CDATA[5000 readiness without doing the extra BS?  I&#039;d love to know how, as I have every planet scanned, every quest done, almost every spectre request approved, and I&#039;m at an effective around 3500.]]></description>
		<content:encoded><![CDATA[<p>5000 readiness without doing the extra BS?  I&#8217;d love to know how, as I have every planet scanned, every quest done, almost every spectre request approved, and I&#8217;m at an effective around 3500.</p>
]]></content:encoded>
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		<title>By: Dennis_perry</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-1#comment-978253</link>
		<dc:creator>Dennis_perry</dc:creator>
		<pubDate>Thu, 29 Mar 2012 21:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-978253</guid>
		<description><![CDATA[Shep isn&#039;t/didn&#039;t get took over by the reapers, they wanted him to &#039;change&#039; the game. His buddy Miranda installed a &#039;chip&#039; to defend against reaper indoctrination, the illusive man didn&#039;t want shep to be part of his control gig either and Miranda decided that the IM was getting a bit &#039;stranger&#039; during her stint with the normandy, so she knew it were the best laid plan to add control to the controller. She&#039;s not an engineered/advanced evolutionary human..with a few &#039;other genes&#039; tossed in, for nothing ;] Poor ol Shep got some interesting abeit naughty upgrades via the reapers as well, all set in motion by Miranda when the time was designated. She didn&#039;t fully understand why, being mildly indoctrinated herself, but her mind, luckily, was a steel trap and her good ol dad kept her on her toes with handy distractions from the reaper pull, ie. maternity,(she was barren tho), Also, She was Shep&#039;s god mother once removed and other &#039;stuff&#039; :P. Anyway, the story ends with holes in the reality of all in contact with aliens machines made up of toxic by-products of a past so anchient, no one could know the actual dangers of association with that bunch. They in turn have no &#039;connection&#039; with organics, or any other species of beings to date. They are beyond the veil, as we all know, but cannot understand. Shep had to face that in the ending to take advantage of what the reapers really wanted, after a &#039;forever&#039; logic loop, according to our comprehension of it all. We and all other beings, no matter what stripe, were not ever in the equation, only the reapers via the child entity(a reaper symbiot?). None of the choices given Shep in the end, were choices at all, they were decisions by the reaper vs the catalyst, which drafted Sheppard to do what the &#039;others&#039; didn&#039;t/couldn&#039;t have the/any conceptual grasp on. They were/are incapable of organic decision, an alien concept to them, so alien, the only physical communication they could have with Sheppard was to insist their utter supremacy.... Over the terrible massive chunks of time, eventually a realization danced at the &quot;others&quot; collective concience,probably brought on by the geth control attempts. The reapers wanted to be/learn/absorb the human/organic trait of intuition, some thing,total chaos,but based on logic of events, computed, they as a race could never have on their own, as logic dictates, machines can be broken, leaving organics one step ahead in the so called evolutionary chain. So in the end, the reapers chose chaos, to help them understand, as they know, but never faced their own demise. For a race that lives forever, some quick thinking was.. in order. lol]]></description>
		<content:encoded><![CDATA[<p>Shep isn&#8217;t/didn&#8217;t get took over by the reapers, they wanted him to &#8216;change&#8217; the game. His buddy Miranda installed a &#8216;chip&#8217; to defend against reaper indoctrination, the illusive man didn&#8217;t want shep to be part of his control gig either and Miranda decided that the IM was getting a bit &#8216;stranger&#8217; during her stint with the normandy, so she knew it were the best laid plan to add control to the controller. She&#8217;s not an engineered/advanced evolutionary human..with a few &#8216;other genes&#8217; tossed in, for nothing ;] Poor ol Shep got some interesting abeit naughty upgrades via the reapers as well, all set in motion by Miranda when the time was designated. She didn&#8217;t fully understand why, being mildly indoctrinated herself, but her mind, luckily, was a steel trap and her good ol dad kept her on her toes with handy distractions from the reaper pull, ie. maternity,(she was barren tho), Also, She was Shep&#8217;s god mother once removed and other &#8216;stuff&#8217; <img src='http://www.videogamesblogger.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> . Anyway, the story ends with holes in the reality of all in contact with aliens machines made up of toxic by-products of a past so anchient, no one could know the actual dangers of association with that bunch. They in turn have no &#8216;connection&#8217; with organics, or any other species of beings to date. They are beyond the veil, as we all know, but cannot understand. Shep had to face that in the ending to take advantage of what the reapers really wanted, after a &#8216;forever&#8217; logic loop, according to our comprehension of it all. We and all other beings, no matter what stripe, were not ever in the equation, only the reapers via the child entity(a reaper symbiot?). None of the choices given Shep in the end, were choices at all, they were decisions by the reaper vs the catalyst, which drafted Sheppard to do what the &#8216;others&#8217; didn&#8217;t/couldn&#8217;t have the/any conceptual grasp on. They were/are incapable of organic decision, an alien concept to them, so alien, the only physical communication they could have with Sheppard was to insist their utter supremacy&#8230;. Over the terrible massive chunks of time, eventually a realization danced at the &#8221;others&#8221; collective concience,probably brought on by the geth control attempts. The reapers wanted to be/learn/absorb the human/organic trait of intuition, some thing,total chaos,but based on logic of events, computed, they as a race could never have on their own, as logic dictates, machines can be broken, leaving organics one step ahead in the so called evolutionary chain. So in the end, the reapers chose chaos, to help them understand, as they know, but never faced their own demise. For a race that lives forever, some quick thinking was.. in order. lol</p>
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		<title>By: Courtney_comfort</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-1#comment-977822</link>
		<dc:creator>Courtney_comfort</dc:creator>
		<pubDate>Wed, 21 Mar 2012 23:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-977822</guid>
		<description><![CDATA[It was a good ending but I would like it better if Shepherd lives. I was surprised how upset I was at the end, it feels like my best friend died. ]]></description>
		<content:encoded><![CDATA[<p>It was a good ending but I would like it better if Shepherd lives. I was surprised how upset I was at the end, it feels like my best friend died. </p>
]]></content:encoded>
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		<title>By: Ferry</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-1#comment-977736</link>
		<dc:creator>Ferry</dc:creator>
		<pubDate>Tue, 20 Mar 2012 10:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-977736</guid>
		<description><![CDATA[Sounds like a glitch Hayk. Are you sure you completed the mission successfully? Remember to keep the collective good in mind above one person.]]></description>
		<content:encoded><![CDATA[<p>Sounds like a glitch Hayk. Are you sure you completed the mission successfully? Remember to keep the collective good in mind above one person.</p>
]]></content:encoded>
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	<item>
		<title>By: Ferry</title>
		<link>http://www.videogamesblogger.com/2012/02/14/mass-effect-3-walkthrough.htm/comment-page-1#comment-977735</link>
		<dc:creator>Ferry</dc:creator>
		<pubDate>Tue, 20 Mar 2012 10:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogamesblogger.com/?p=45862#comment-977735</guid>
		<description><![CDATA[Glad to hear it King! If you&#039;ve completed the game, what&#039;d you think of Mass Effect 3?]]></description>
		<content:encoded><![CDATA[<p>Glad to hear it King! If you&#8217;ve completed the game, what&#8217;d you think of Mass Effect 3?</p>
]]></content:encoded>
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