Rage Playing Cards Locations Guide (Xbox 360, PS3, PC)

Mission 10 – Hijacked Well

** Note ** If you miss these cards you will not be able to go back to collect them. You will have to replay the game and recollected all the cards.

COLLECTOR CARD 34: MINE (at 12:20 in the video guide)
Location: The Well (Wellspring)
When you come to the area where there are loads of columns and bandits hiding behind them. Look out for a ladder to your left. Go up this ladder and look on the shelf for this card.

COLLECTOR CARD 35: VALDER (at 02:09 in the video guide)
Location: The Well (Wellspring)
You will come across a Wellspring Guard, he will lead you to a small group of guards battling bandits through a large gate. One of the guards is working on a control box, attempting to open the gate. Walk past the guards and the card will be on a box.

Mission 11 – Liberate Captain Marshall

COLLECTOR CARD 36: POWER SUPPLY (at 03:02 in the video guide)
Location: Authority Prison
While in the Authority Prison, you will end up at an orange electric gate you cannot pass. Shoot the generator beside it until it explodes. Pass through the deactivated security barrier and look for the card on a shelf to the right, sitting next to a harware packet.

COLLECTOR CARD 37: GIANT MUTANT (at 09:27 in the video guide)
Location: Authority Prison
Before reaching the first security turret, look for a dark hole in the wall on the left side of the corridor. it’s best to disable the turret with an EMP grenade before crouching and crawling inside this hole in the wall to retrieve the card and some other supplies. You won’t be able to go back to this location, so careful not to miss it.

COLLECTOR CARD 38: EMP GRENADE (at 00:49 in the video guide)
Location: Authority Prison
You will go up a series of stairs after an electric barrier. Once you get to the top, turn right at the doorway and look to your right (kind of a U-turn). The Card is on a shelf in the corner. You won’t be able to go back to this location, so careful not to miss it.

COLLECTOR CARD 39: DROP SHIP (at 07:52 in the video guide)
Location: Authority Prison
Free Captain Marshall and then Defend him. After this he will open a weapon locker opposite to where he was kept. If you look inside this locker you will see the card. You won’t be able to go back to this location, so careful not to miss it.

COLLECTOR CARD 40: MARSHALL (at 08:05 in the video guide)
Location: Authority Prison
While following Captain Marshall, you will go down some stairs. When at the bottom of these stairs dont go through the door just yet. Go left and move forward, to your left is a room where you will need to use a lock grinder on. The card will be inside to your left. You won’t be able to go back to this location, so careful not to miss it.

COLLECTOR CARD 41: SHIELD GUARD (at 02:48 in the video guide)
Location: Authority Prison
After the drop ship and turret sequence, Marshall will drop down a shaft. Go through the door and go right. Look down the other end of this section and the card will be on a container. There will be a foldup chair and a black Box with the writing on the box (Black Box) next to it. You won’t be able to go back to this location, so careful not to miss it.

COLLECTOR CARD 42:ELIZABETH (at 06:07 in the video guide)
Location: Second Chance Bar (Wellspring)
This card is located on the stairway in the second chance bar’s backroom where you meet with Elizabeth and Captain Marshall.

Mission 13 – Lost Research Data

COLLECTOR CARD 43: DRONE (at 04:27 in the video guide)
Location: Dead City (2nd Visit)
This will be during the 2nd visit to Dead City. Only this time you will start in the lab. The card will be on a coffee table in the hospital lobby beneath the escalator you came down from. Basically go to your right when you come down.

The Drone Collector Card will be Last one for on Disc 1

*****DISC 2******
Before going any further check to see if you have done everything and collected all the collectibles, because if you happen to miss one you will not get the achievements and you will have to replay the whole game again.

You should have collected 43 Playing Cards, 14 Recipes and Completed 11 jumps. If you have then you can continue to Disc 2

Mission 14 – Gaining Influence

COLLECTOR CARD 44: AUTHORITY MUTANT
Location: Elizabeth’s lab
When you enter Elizabeths lab, head straight and look left. You’ll see a room there with a dead mutant on a bed. To the right on a stand is the card.

COLLECTOR CARD 45: DYNO-MUTANT (at 05:40 in the video guide)
Location: Blue Line Station (Mutant Problems)
This Card is located in the Guacamolito Restaurant on the top floor. As you enter it will be to your right on the side table. This Restaurant is open when completing the Eviction Notice Job. Alternatively, you can use an EMP Grenade, Pulse shot or Electro bolt to open the security barrier during your first visit.

In order to get this card you will need Electric Bolts for Crossbow or EMP Grenades

COLLECTOR CARD 46: PORTMAN (at 03:04 in the video guide)
Location: Outside entrance of Distillery (Abandoned Distillery)
After completing the Blue Line Station mission, a door will open upstairs. It’s near where the standing merchant Stew is. Talk to Dietrich inside. You’ll have to go through a cave tunnel to get to the Distillery. As you run through, on your left you’ll see the cave open up more and there is water dripping. To the right is the card on a box.

COLLECTOR CARD 47: ADVANCED SENTRY BOT (at 07:16 in the video guide)
Location: Gearhead Vault (Inside Management Office upstairs in Subway Town)
After taking out some enemies, you will come to an area where there will be parts of a fallen floor (Debris) this will create a ramp. There will be a mutant with a mini gun. Take him out and go up that ramp. When you see a White car near the left. Look inside this car. The card will be on the backseat