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  • Top 25 Must-Play Video Games: Tomb Raider (#9)

    16 August 2011
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    Lara Croft Tomb Raider

    Next at number 9 we have Core Design’s third-person, action, adventure game Tomb Raider, the most iconic action-adventure title in gaming!

    Hello everyone and welcome to Top 25 Must-Plays, the place where you can read about video games, well-known and well-hidden!

    All of these choices from number 25 to 1 have well-shaped characters, immersive story lines or something unique that really sets them apart from everything else. Each weekday a new game will be revealed until we reach #1.

    Play video games for an immersive experience? Then hopefully you will enjoy these recommendations!

    Core Design’s 1996 break-out third-person, action adventure title for the Playstation One, PC (Mac and Windows), Sega Saturn, Windows mobile, N-Gage and now available on the Playstation Network – Tomb Raider.

    Take a look at the Introductory Scene!

    tomb-raider-boxart

    Sometimes a killer body just isn’t enough…

    Adventurer Lara Croft has been hired to recover the pieces of an ancient artifact known as the Scion.

    With her fearless acrobatic style, she runs, jumps, swims, and climbs her way toward the truth of its origins and powers – leaving only a trail of empty tombs and gun cartridges in her wake. On this trail are the most breath-taking 3D worlds yet seen – where explorations, puzzle and platform elements blend in a seamless real-time environment.

    The title that moulded the modern action-adventure genre, Tomb Raider is the first game in one of the most iconic adventure series. Pairing elements that had never been seen before with the most immersive platform and puzzle-play experience, make Tomb Raider a classic ‘Must-Play Video Game’!

    What really classifies Tomb raider as a defining action-adventure title is the gameplay. Core Designs integrated a variety of well-planned mechanics and new features to create a truly unforgettable game! For example, never before had players been able to shoot and aim whilst jumping, rolling or running. Lara Croft had this ability and more, and it worked beautifully. You could also multi-target; combine these two elements and you have a smooth combat experience!

    The platform elements were also fine tuned. Players could jump, shimmy, roll, dodge, and swim their way through levels – you name it, Lara Croft could do it! There were also plenty of puzzles to keep your brain muscles flexed. Enemies ranged from dinosaurs to baboons, something that always kept you on your toes! And there were also 16 massive levels encompassing four continents!

    To add to the overall ‘blockbuster movie’ feel, Tomb Raider utilized a cinematic cam system. This resulted in epic shots when entering new locations; when Lara dives into her indoor pool, the camera swings into a high shot whilst tracking her dive – a feature we see a lot nowadays in Assassin’s Creed for example.

    Tomb Raider’s gameplay was high-octane and tense whilst intelligently crafted and practically flawless.

    Ahead of its time, the writing and story of Lara Croft integrated film-like sequences too, that were cleverly written and highly immersive. The score to Tomb Raider also had a movie-like quality to it. The serene main melody and pulse-pounding action themes really created an epic atmosphere that drew you into the world and role of Lara Croft!

    If you want to experience the game that set the benchmark for all modern action adventure titles, then Tomb Rider shouldn’t be missed – without it there wouldn’t be titles like Uncharted!

    tomb-raider-screenshot

    Interested in this game? Try Play.com if you’re living in the UK or Amazon.com (US) for some great deals! Also note that there was a 2007 remake in HD called “Tomb Raider: Anniversary” on Xbox 360, PS3, PC, Mac (PS2, PSP, Wii versions exist too, but aren’t in HD).

    Happy Tomb-Raiding!

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    About the author

    Meg Smith By Meg Smith: An avid gamer with a two year degree in Video Games Art and Design, she lives to broaden her gaming horizons and loves any game that captures the imagination or tries something new. Read her posts here and connect with her on Twitter, Facebook and at Google+.

    • Anonymous

      i love to play games its my hobby………………..saturn boatssaturn inflatablessaturn kayaks

    • Moirrey

      I wish they would have let this series end after the 3rd game. Or to be generous, the 4th or 5th one. Tombraider was a very atmospheric and beautiful game, and I loved it so much from when I was 10 til about age 18. Then they released Angel of Darkness and ruined it. AoD showed just how sick of TR Core Design was – I mean, they wanted to make Lara an alcoholic and destroy her! Lara and the TR games have now changed so much, and not all in good ways, that the inspiring and enjoyable aspects of the game are now gone. And lets face it, Lara’s in-your-face ass-kicking larger-than-life persona feels out of place in this decade. They should have let her rest in peace instead of crapping on her legacy by turning her into someone else and continuing to make mediocre games (16 years is too long to still be developing most game titles). Good graphics do not make a good game!! Now she might as well be called Drake. She’s not Lara Croft anymore.


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