Console wars are silly and waste creativity, says BioShock developer

What does Bioshock 2 developer 2K Marin think of the console wars?
In a recent interview with Destructoid, the developer was asked what they think about the system loyalists out there who are vehemently opposed to the other gaming systems.
This was sprung by the fact that Bioshock started out as an Xbox 360-exclusive. And at that time many PS3 gamers dismissed the game . . . of course until it was later released for the PlayStation 3 as well. The sequel Bioshock 2 was then released for both systems.
So what are the thoughts of creative director Jordan Thomas on the system wars?
“There’s a cognitive effect known as ‘confirmation bias’ which leads people to latch onto conclusions that support their preferences and ignore data which doesn’t. This leads to wild, unreasoning loyalty to a chosen platform, sports team, or brand of soda.
“From a development perspective, the console wars are a bit silly; our target is consistency, and it’s always kind of sad to see people throwing their energy into “platform partisanship”, because it seems to flood the critical channels and drown out other creative discourse.”
He goes on to state, “I, of course, am immune to such bias – best platform? Coleco Adam. Everyone else is really, really dumb.”
As an ex-Nintendo-fanboy (who’s still very much a fan), I find the system wars deal to be rather pointless. Why devoid yourself of great entertainment? You’re only doing yourself a disservice if you ask me.
Via Destructoid
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