Inversion third-person co-op gravity manipulating shooter for Xbox 360 and PS3 announced by Namco

22 October 2009
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Inversion screenshot. Xbox 360/PS3 shooter lets you use the force of gravity
Namco Bandai has announced Inversion, an all-new cooperative shooter for Xbox 360 and PS3. It will be released in 2010 and is developed by Saber Interactive.

Packed to the brim with action, Inversion introduces revolutionary gravity-wielding combat, zero gravity environments, vector changes, and a “unique destructible cover system.”

The main feature is the Grappler weapon, which allows players to manipulate gravity for their own purposes. The Grappler can be used in countless combat situations by maneuvering massive objects as shields or projectiles, and moving camped enemies out of concealed cover so they can be blasted away. The Grappler is also a key tool for tactical situations and puzzle solving as players can lift, move, or create cover objects at their whim. Additionally, Inversion is one of the first games to feature the HAVOK destruction engine which bestows Inversion with massively destructible environments including an elaborate cover system.

Set in the near future, the tranquil peace enjoyed by mankind shatters with an unforeseen invasion by an unknown enemy called the Lutadore. Armed to the teeth with futuristic gravity-controlling weapons, the Lutadore easily overrun the city’s defenses. Unbeknownst to all, mysterious anomalies have surfaced in conjunction with the invasion. Random regions in the city have entered zero gravity or have suffered vector changes, throwing the world into topsy-turvy chaos. Assuming the role of Davis Russel, a hotheaded 28-year-old cop, or Leo Delgado, Davis’ neighbor, players will embark on a journey through the war ravaged gravity twisted disorienting streets of their home town and beyond, to find Davis’ missing child.

There are no videos of the game yet, but here is a video made up of still screenshots, to give you an idea of what the game will be like. To me the whole grapple thing reminds me of Bionic Commando. Although this game definitely seems to be more in a “shooter” mold. Could definitely be cool.

“INVERSION will turn the shooter genre upside down, literally,” said Todd Thorson, director of marketing and public relations, NAMCO BANDAI Games America. “Saber Interactive’s innovative gravity manipulation feature will blow away any preconceptions of what a contemporary shooter should be.”

“We are delighted to see Havok Destruction incorporated as an important gameplay element in INVERSION,” said David O’Meara, Managing Director for Havok. “The talented team of developers and artists who is creating INVERSION has really embraced the Havok Destruction technology and we can’t wait to see the final results.”

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