Phoenix Wright almost made inclusion in Tatsunoko vs Capcom

Tatsunoko vs. Capcom was almost to include Phoenix Wright from the hit court-room DS series, however there were some literal “objections” . . . and in the end he didn’t make the cut for the U.S. version. Much to our dismay.
Speaking to NGamer, the producer of the game, Ryota Niitsuma, explained how it went down:
“Because Phoenix Wright only has one move, ‘Objection!’, we struggled. We designed a move for him: when he says objection, the actual writing attacks the opponent. However, ‘objection’ in Japanese is ‘igiari’ — it’s four characters, whereas ‘objection’ becomes ten [note: we're guessing he was counting the exclamation point.] When we localize, the balance of the game gets destroyed because the move becomes bigger. There’d be no way of avoiding it! We had to remove him for these reason. In the future, it is one of our aims to get him in.”
Fortunately, if there is a Capcom vs Tatsunoko 2, then Phoenix Wright will definitely be included. And hopefully they’ll have solved the translation issue by then.
It does suck though that they couldn’t have come up with simple solution. Like leaving it Japanese and simply adding an English voice sample of him yelling “Objection!” or making the font smaller so that it matches the size of the Japanese version. It’s sad to see such a small technicality be the reason for him not making it in.
Via Kotaku, wallpaper thanks to Fusion
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