
Martial Arts: Capoeira is the newest title from “award-winning motion capture company” Animazoo and developer Twelve Interactive. The game will be released in Q4 2009 for Wii, PS2, PSP, DS and PC from publisher Graffiti Entertainment.
The low-budget (judging by the video below) fighting game is based entirely on the martial arts style of Capoeira and features motion capture by Capoeira champions Soluna, Rome’s foremost Capoeira group.
“This is the first time the inertial gyroscopic system has been used to capture data from capoeira,” said Ali Kord, Founder and Chief Technology Officer, Animazoo. “It is notoriously difficult to capture capoeira due to the fast-paced twisting, turning and regular movement off the ground. Yet we managed to achieve this accurately, without occlusion.”
Much of the animation in the day was taken via a two-day motion-capture shoot took place in Rome. Over 200 shots were captured, which will generate over 1,500 in-game shots. The scenes included challenging jumps from standing – showing no effort from the legs – as well as leaps and high kicks. The three actors were of varying body sizes from light to heavy weight and included two men and one woman. The latest Animazoo IGS-190 H, a 32 sensor hybrid system, was used to capture the data.
“It has been very intensive but what this session will contribute to the game in terms of range of movement and realism is invaluable,” comments Giuseppe Crugliano, Managing Director of Twelve Interactive. “Martial Arts: Capoeira is a unique game drawing on a very original fighting form, with the help of Animazoo’s award winning technology and the expertise of Soluna it is totally living up to our expectations.”
Here is a video of the game in action. Impressed?
CANCELL THAT PS2 PORT AND START DEVOLPMENT OF A 360 PORT! JQ