Carmageddon 4 returns as Armageddon Riders

6 March 2009
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Carmaggedon 4 returns in Armageddon Riders

Carmageddon gameplay is returning in Armageddon Riders, an all-new game developed by Russion company Targem for the PC. Carmageddon 4 was originally planned for a late 2005 release, but was postponed indefinitely until SCi and Eidos eventually cancelled it.

Details on the new game are pretty scarce but you can glean a lot from the cool and fun looking trailer below. It looks to be much less violent than older games and instead of running over innocent pedestrians you are running over zombies. It also looks to be similar to the older Burnout games or something along those lines. Either way the action looks pretty fun and running over people is something that hasn’t been done in a racing game in quite a while. So this is definitely something to keep your eyes on.
And is it just me, or does that logo look like it actually says “Carmageddon”? Almost seems like they made it that way on purpose!

Watch the Armageddon Riders trailer:

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  • http://www.videogamesblogger.com/2007/03/13/next-xbox-720-to-launch-in-2011-2012-according-to-microsoft.htm#comment-439339 JQ

    Looks and sounds great! I loved the blood and gore in Carmageddon, infact along with Thrill Kill, Carmageddon was the greatest game of the era. JQ

  • http://www.videogamesblogger.com astrotriforce

    But, but . . . Thrill Kill was cancelled! So how can it be the greatest game of the era?

    Or maybe it was released only on PC?

  • JQ

    I did still manage to get it on the ps1… eventully. JQ

  • AngRee

    A long time ago (“…in a galaxy far away…”) Carmageddon showed me, that driving a car can be really fun and joyful.

    And yes, i miss the good old running-screaming pedestrians. Zombies are boring. Pedestrians were fun mainly because they were trying to run away, they acted funny. Zombies… Well, they’re zombies. They just stand there, these rotting minor road obstacles. And it doesn’t matter, wether you hit em or just “wro-o-om” by. Bo-o-oring.

    Btw, zombies are once again (like it was 5 or 7 years ago, don’t really remrmber) in every 3 out of (yeah, every) 5 games out there. “…And it dramatically sucks”. >_<

  • mireazma

    I’ve watched the trailer. Sorry to disappoint Armageddon Riders creators.

    Graphics

    The overall graphics look great – no need for better ones. Still, sparks are overdone and they are of a too bright yellow. Try a little darker orange and not round as stars. They spawn too many from a little scratch. If you love sparks make them spawn more often – from dragging parts on the road, from colliding other objects than cars etc.

    Physics

    The game looks like it’s more NFS-ish but lacks its assets: complex parts and performance tuning, social life mood etc. Another close comparison would be with Carmageddon. I think a little inspiration from Carmageddon series woudn’t hurt; so compared to the latter, there are some downsides:

    The car controlability is too childish – the car stays too sure on the road, not to mention when it lands from a jump or hit by an opponent. It gives the impression that is a single rock box, instead of a car, a compound of different objects (body, wheels).
    The body of the car is too resistant to shocks – it adds to the mentioned impression. It should deform like paper, body parts spattering around, shocks/springs work more visible.

    Concept

    The cars are too common, too compact which adds even more to – you guessed it – box feeling. They should contain “disposable” parts like visible ailerons, reinforcement bars, shields, gross spoilers, wheel caps, spinners or name tags and all these when you see at an opponent, you can’t wait to peel them off his car and grieve for your every lost part of car. It should be like a human dismember, only it’s on cars. Plus – the car has a reason to be more endurable: it’s hardened with all that stuff and it lasts longer till it gets undrivable.

    Maybe the most enjoyable aspect of Carmageddon which boosts it past other car games is this:
    You can drive free wherever you see with your eyes: no road limits, no height limits, just everywhere. There’s no forward and backward, left or right. Although you HAVE to race going forward, you CAN go otherwise. It’s why I don’t play NFS the last version and I play Carma with crappy graphics.
    Seen the “Death Race” movie? it would be great if someone would copy some things from there: story, weapons, shield and traps and add a gadget tuning shop or alike.
    It also would be nice if the tires would blow up, or the upper side of the car would tear apart. Even more: the wheels would go off, more often than in Carma, so you have to steer harder to overcome unbalanced traction. Make it so you would be able to drive with one wheel :) ). Make so you could drive with half the car (which I’ve actually REALLY seen, go figure…). Make it so when the car is violently hit, it bends a little on its length (in Carma) but still drivable. Make driving more dynamic.

    What Carmageddon lacks is that the mood and approach is too childish. Also the graphics but hey, for that time… also, the cars would stick to walls, not too pleasant.

    I don’t want you to mind, I’m sorry if I misunderstood your game; I just said what I’d like to see in the game as a player.

  • dalsk

    You people are sick and twisted if you play these games. Can we be friends?

  • fabio lamik

    I just wish tthis game was out it would b a hit

  • http://bit.ly/dI3hcF GooneyGooGoo

    Is this a free download???

  • Miki

    its called clutch


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