Tenchu 4: Shadow Assassins uses the Wii Remote to fight, dash, jump and kill like a true ninja. Players continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. Playing as both stealthy Rikimaru and aggressive and acrobatic Ayame, players fight their way through more than 10 missions and 50 side quests and experience the thrilling adventure of being the ultimate ninja.
Will the Wii remote make you a better ninja? Find out in this Tenchu: Shadow Assassins video review.
To quote the IGN video review: “Tenchu: Shadow Assassins is by no means a revolution, either for the series or the stealth genre and if you’ve played any of the previous titles, you will already have accurate expectations of this Wii sequel. But despite some issues with regard to character control and the fact that some series staples like lots of rooftop exploration are oddly missing from the Wii sequel, the end product is still fun. The 10-plus- hour game is full of thrills and strategy, not to mention satisfying assassination sequences, and you can keep playing long after you’ve completed the main mission, either attempting to better your level scores or exploring the dozens of quick, relatively easy side missions designed to extend replay value. If you’re a Wii owner in search of something beyond the next mini-game fest, Shadow Assassins is a surprisingly good choice.”
Presentation — 8.0
Graphics — 8.0
Sound — 8.0
Gameplay — 8.0
Lasting Appeal — 8.0
Overall — 8.0