2K President Christoph Hartmann has said in a recent interview that he expects the developer to create five BioShock sequels. Yes, that would mean that aside from this year’s Bioshock 2: Sea Of Dreams (PC, Xbox 360, PS3) there will be BioShock 3 through 6 in the (possibly up to 20) years to follow!
To quote him: “For Bioshock, because it’s so story driven, the question obviously arises: how long can you do it without turning into The Matrix? The first Matrix was great, the second one was weird and the third one, you thought: ‘Who [making this] is on crack and who isn’t?’. But, then again, look at Star Wars. It’s a fight between good and evil, just like Bioshock. If we spin it the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did.”
Sounds like BioShock is here to stay. — Via MCV
May 2009 update: In an interview with OXM magazine, 2K Marin creative director, Jordan Thomas said that Rapture is “so core to BioShock it has to feature in some form. It’s one of the characters we don’t want to let go.” Suggesting BioShock 3 might take place in the underwater city of Rapture again.
He continued: “I think Rapture remains fertile for as much expansion as a team sees in it. I absolutely believe that there might be future games set in Rapture in whatever time period, but I would also say that I think that the BioShock brand is big enough that it could evolve. Currently, we find Rapture fascinating, that a city that large begs further exploration, a city with that much history, but I can’t speak to specific sequels past BioShock 2 now, but I could speculate and say merely that the type of experience that type of experience BioShock is is flexible enough to see lots of expansion down the road, and a lot of different directions.
Whatever it is, it has to surprise the player. Whether you stay in Rapture, or go elsewhere, it’s got to bring you somewhere unlike anywhere else, unlike any other game. So there’s a pretty broad range if that’s your thesis statement, right?”