
Ubisoft has announced Tom Clancy’s EndWar for DS and PSP with a release date of November 4th, 2008.
Developed by Funatics Software, the game has bee completely built from the ground up to be optimized for each portable game system to ensure that the game plays just as well as it’s console brethren (coming this November 4th for Xbox 360 and PS3 with a PC version to be released at a later date).
Tom Clancy’s EndWar for handhelds allows players to command an elite military force on the ground, in the air and on the seas during World War III. Players take control of the elite U.S. Joint Strike Force, European Enforcers Corps or Russian Spetsnaz Guards Brigade and lead their faction to victory in three separate yet interwoven single-player campaigns. Each campaign includes over 30 battle scenarios taking place on real-world battlefields including Paris and London, and features increasingly challenging missions and objectives. Fight against a friend in tense two-player battles in any of the 100 ready-to-play scenarios or in your own custom-created missions.
Unlike it’s console big brother, the handheld titles won’t be entirely “real-time tactical combat”, instead the game marries real-time with turn-based to create a unique hybrid of both.
The key features of Tom Clancy’s EndWar for PSP and DS are:
* Turn-based strategy with a twist: Simultaneous move and attack phases make the experience as intense and authentic as real-time strategy.
* Three campaigns, one for each faction, with increasingly challenging battle scenarios and objectives.
* Over 20 units and vehicles per faction including ground, air and naval units. Units gain experience in combat, dramatically improving their combat performance.
* Two-player versus multiplayer mode, including additional missions specifically designed for multiplayer battles.
* Easy-to-pick-up mission editor: Create and share your custom battlefields and battle scenarios to play solo or against another player.
* DS version features full stylus control.