Mushroom Men wants to have the most interesting Wii audio

Mushroom Men Wii screenshot
Mushroom Men’s Wii version will be released on October 15th, 2008. It looks like a unique platformer / adventure game. But there’s more going on behind the scenes… As you complete individual sections of the puzzles needed to turn on a machine, the music is subtly transforming in the background, reflecting the “awakening” of the machine. You don’t notice that it’s happening at first, but that’s developer Red Fly’s goal. It’s similar to Spore’s procedurally generated music.

According to MTV: “Throughout Mushroom Men, Red Fly is timing the music to the environment. It doesn’t just happen around machinery or during puzzle situations. I was shown another level that didn’t have its music implemented yet. When it does, however, Red Fly said the music will play a big part of the experience. For example, in that stage, there’s a fan in the background. For the most part, it’s just a regular ol’ fan — except it’s also slightly swaying back and forth to the beat of the music. Red Fly promises more little touches like that.”

If you don’t remember what the last year announced game is about. Mushroom Men shows gamers the mundane world from the surreal perspective of a three-inch-high Mushroom Man. Unnoticed by humans, a war rages between the spore factions. As a brave Bolete Mushroom Man, players are given the opportunity to wreak havoc by transforming common household trinkets and trash into weapons and tools.

Watch the Birth of Mushroom Hero trailer:

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