Pages

Archives

On PlayStation Network today: PixelJunk Eden game, Madden 2009 and FaceBreaker demos

supadupagama July 31st, 2008 Listen to this article "Hey! Listen!"

Pre-Order Madden NFL 09 for PS3Sony Computer Entertainment (SCE) announced what new PlayStation Network downloadable games, expansions, demos and videos were released for PlayStation 3 and PSP today.

American Games (Demos):
* FaceBreaker Demo (also available on Xbox Live)
* LEGO Indiana Jones The Original Adventures Demo
* Madden 2009 Demo (also available on Xbox Live)
* PixelJunk Eden - $9.99

American Games (Content):
* Rock Band songs: Scars on Broadway’s “They Say” ($1.99), Staind’s “This is It” ($1.99), Testament’s “Electric Crown” ($1.99), and Thenewno2’s “Yomp” ($0.99)
* Soul Calibur IV: Downloadable Music: - x17 individual tracks @ $0.99 each, full set @ $14.99

American Trailers:
* Beijing 2008 Track & Swimming Trailers
* Bionic Commando Rearmed: The Making Of - Part 2
* The Last Guy Trailer
* Vampire Rain Altered Species Trailer 3

American Extras:
* Killzone 2 Theme
* (2) PixelJunk Eden Themes
* (2) Siren: Blood Curse Wallpapers
* (2) Soul Calibur IV Wallpapers
* Street Fighter IV: Summer 08 Wallpaper

PixelJunk Eden logo
European Games (Demos):
* Echochrome Micro Demo (PSP via PC Store)
* PixelJunk Eden - £4.99/ €7.99
* PixelJunk Eden Demo

European Trailers:
* E3 - PSP Compilation Trailer
* Prince Of Persia E3 Gameplay Trailer
* The Last Guy Trailer
* Linger in Shadows Trailer

European Extras:
* (16) Bionic Commando Rearmed Wallpaper
* Crisis Core: Final Fantasy VII Wallpaper (PSP via PC Store)

1 Comment

Xam’d: Lost Memories anime series coming exclusively to PlayStation Network (PS3 and PSP). First trailer shown

supadupagama July 31st, 2008 Listen to this article "Hey! Listen!"

Xam'd: Lost Memories anime screenshot
Xam’d: Lost Memories is an original animation from Bones Studios, creators of Full Metal Alchemist, RahXephon, Eureka Seven, Kurau: Phantom Memory and the movie Cowboy Bebop: Knockin’ on Heaven’s Door. The Xam’d: Lost Memories original anime series will be coming exclusively to PlayStation Network video download service for PS3 and PSP users. Pricing per episode for VOD is $2.99 SD and $3.99 for HD (No EST). The action-packed Season 1 includes episodes 1-12, and Season 2 includes episodes 13–26.

The storyline: Akiyuki, the main character of the animated series, lives on Sentan Island, a land that has preserved its status as a free and peaceful island in a world consumed by fighting between the Northern and Southern Governments. All of this changes when Akiyuki boards a bus along with a mysterious white-haired girl who transforms his arm with the lost memories and power of Xam’d. As Xam’d, Akiyuki goes on a rampage and is saved when a foreign girl with red hair named “Nakiami calms him down, taking him back to her postal vessel. Akiyuki now must gain control of his powers and use them against the Northern Government’s latest weapons, known as “Humanforms”. Travelling the world on a postal vessel, Akiyuki hopes to return home one day, but until then he befriends other passengers on the boat.

Watch the Xam’d: Lost Memories trailer:

PS: At this point there are already 3 subbed episodes available, but only on the American PSN’s video store.

No Comments

Tom Clancy’s HAWX delayed to Q1 2009

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

Pre-Order Tom Clancy's HAWX on PCTom Clancy’s HAWX has been delayed till Q1 2009, which is a release date sometime between January and the end of March 2009 for PC, PS3 and Xbox 360.

The game was originally scheduled for release in September, but gamers wishing to pick up the flight sim will now have to wait until the fourth quarter of Ubi’s financial year (as stated above).

H.A.W.X. (which stands for “High Altitude Warfare eXperimental squadron”) is set in 2012 above the skies of a world that is increasingly dependent on private military companies (PMCs) and elite mercenaries who have lax views of the law. As these non-governmental organizations gain power, global conflict erupts with one powerful PMC attacking the United States mainland.

The game’s main innovation comes from the “Enhanced Reality System” (ERS) that players can activate for assistance when flying around and dogfitting. The ERS provides radars, incoming missile detection, an anti-crash system, damage control system, tactical map, information relay, weapons trajectory control and the ability to give commands to an AI squadron. And for purists, some or all of these assists can be turned off to make the game more difficult and give the player more maneuverability.

Via Eurogamer

2 Comments

Master of the Monster Lair announced for DS by Atlus. Release date October 21st

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

Master of the Monster Lair ScreenshotMaster of the Monster Lair has been announced for DS by Atlus. It has a release date of October 21st.

The game is a monster-hunting, dungeon-designing RPG in which you must create become the architect of a vast labyrinth in order to trap the freeloading monsters of South Arc. By dreaming up a dungeon, designing it, digging it and crafting intricate levels in order to lure and capture all manner of beasts. Depending on the monsters caught, they will give you unique weapons and items that allow for the creation of increasingly unique dungeon designs, enabling you to catch monsters even more efficiently than before.

Story
The quiet town of South Arc is about to have some monster trouble. Foul creatures with serious attitude problems have infested nearby forests and are now slowly moving into the village. The townsfolk, fearful for their safety, do not even dare to leave their homes. Calls for help have gone unanswered, likely because every other town in the Kingdom is similarly troubled.

As a young lad off in search of your calling, you stumble across a talking shovel. The verbose tool forcibly binds you to the task of digging a dungeon on the outskirts of South Arc, hoping to bait and trap the scrounging monsters.

Master of the Monster Lair’s features include:

* It all begins with a talking shovel – The discovery of a talking shovel begins an eccentric adventure where you become the master of the monster lair! As the shovel’s new owner, you’re given the incredible job of digging a dungeon and hunting the monsters that come to live in it.
* Be the architect of your lair – Transform a small hole in the ground into a huge dungeon for hunting monsters! Fill it with over 20 different types of rooms, including Chapels, Cellars, Stables, Trash Dumps, and more to attract different types of monsters and help you obtain different items.
* Share your lair! – Challenge your friends to reach the end of your custom monster lair and see what monsters and items are waiting in theirs. Trade designs over local wireless and prove that you’re the best dungeon digger around!

“On September 2nd, shovel talks. You dig. Monsters die.”

No Comments

Crash Commando shooter coming to PS3 as PlayStation Network download

supadupagama July 31st, 2008 Listen to this article "Hey! Listen!"

Crash Commando PlayStation Network screenshot
Crash Commando is a side scrolling multiplayer shooter game pitting two arch-enemy commando factions — the Grunts and the Jarheads — against each other in an all-out fight for world supremacy. The game is being developed by EPOS Game Studios for the PS3’s PlayStation Network as a downloadable title.

Crash Commando is a fast-paced, humorous multiplayer game with over-the-top, slap-stick action that features exaggerated gore and effects. Combining the thrill of frenzied multiplayer combat with the straightforward nature of a classic side-scrolling platform title, Crash Commando is accessible to all players and it is the perfect combination of modern, sophisticated technology and traditional gameplay values.

The player controls a commando with a range of weapons and other equipment at his disposal, including a jetpack, C4, jeeps and tanks. Each map consists of two gameplay layers the player can seamlessly move between via portals in the environment. In Crash Commando, action, mayhem, frenzy and turmoil take center stage as particles, flames, explosions and bodies controlled by rag-doll physics insure there is never a dull moment. With a host of both multiplayer and single player modes included, players can enjoy Crash Commando either on or offline.

Check out the Crash Commando frenzied combat gameplay video.

Read more…

2 Comments

Buzz! Master Quiz goes portable on PSP

supadupagama July 31st, 2008 Listen to this article "Hey! Listen!"

Pre-order Buzz! Master Quiz for PSPThe focus of Buzz! has always been on social gaming and the PSP version called Buzz! Master Quiz is no different, with three multiplayer modes ideal to play with friends and family. The game features three multiplayer modes that require either one PSP (to pass around) or one copy of the game (thanks to Game Share, users can pass their friends a temporary copy of the game to play to play with up to four players.) Additionally, Quiz Host mode enables up to six players to play against each other, with one taking control of the game to select and ask the questions. The Quiz Host runs the whole game, with the power to award (or even deduct) points however they see fit. When Buzz! PSP arrives on September 23rd, 2008, at a price of $20; it also promises a more robust single player mode than previous Buzz! games.

Packing over 5,000 questions on topics including music, celebrities, TV, sport, science, nature, movies and more, Buzz! PSP puts gamer’s knowledge to the test at home or on the move. With six new round types specifically designed for PSP including the speed-is-of-the-essence ‘Quickfire Challenge’, the picture-puzzler ‘Picture This’ and the mind-boggling ‘Virus Challenge’, each round also comes complete with pictures and videos.

Check out what the Buzz is all about on PSP.

No Comments

Fable 3, 4 and 5 planned up to 2017 by creator Peter Molyneux

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

Pre-Order Fable II for Xbox 360Fable 3, Fable 4 and Fable 5 are all planned through 2017 after Fable 2 says Peter Molyneux, the game’s developer and creator of Dungeon Keeper, Black & White, Populous, Theme Park and The Movies.

According to his interview with GameTrailers, he says that Fable has a very big story arc that they plan to continue after the release of Fable II, which took three years to make. He says that if you play Fable II, you’ll recognize things from Fable 1, and that’s something they will continue to do with the sequels.

If you apply the same three years it took to make Fable II to it’s sequels, then you can expect to see Fable 3 around 2011, Fable 4 around 2014 and Fable 5 around 2017.

And Fable isn’t all Peter has been up to. He also says that Lionhead is working on a secret project that was “kind of the result of an experiment that went incredibly well.” He states that he personally likes to work on projects that challenge him and made references to the sports genre.

1 Comment

The Top 20 game publishers ordered by income

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

Game Developers Profit/Loss Chart

Edge has put together their list of the Top 20 game publishers. The exhaustive list goes into some insane detail, so it’s definitely worth picking up the magazine to check out the feature.

Here are some very interesting numbers taken from the article. The chart at the top reveals the profits as well as the losses for all of the biggest video game companies. As you can clearly see, Nintendo is, quite simply, SWIMMING IN POOLS OF MONEY ala Scrooge McDuck from DuckTales.

Below you will see another chart that shows the Global Revenue for each of the various video game publishers. As you can see, it paints a drastically different picture than the above chart. But once again, Nintendo is rolling in the dough and seem quite unstoppable at this point.

Game Publisher Global Revenue Chart

Speaking of Nintendo, they just released their Q1 2009 financial results. This report reveals how much units they’ve managed to shift over the various consoles lifespans as well as how much hardware they sold between April and June of 2008.

The chart shows that the Wii is continuing on it’s juggernaut-like domination, while the DS handheld has had a slight downturn, although it’s a very small one really as the system went from 6.98 million sold this year compared to 6.94 last year. Wii sales are up from last year from 3.4 million to, well, a lot more! Behold the chart!

Wii Sales

Japan - 530,000 (6.4 million)
North America - 2.5 million (13.1 million)
Europe/Aus/Asia - 2.15 million (10 million)
Total - 5.17 million (29.62 million)

DS Sales

Japan - 580,000 (22.9 million)
North America - 2.7 million (25.1 million)
Europe/Aus/Asia - 3.65 million (29.5 million)
Total - 6.94 million (77.5 million)

Via Edge

1 Comment

The Making of DC Universe Online

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

DC Universe Online Screenshot
Get a look at The Making of DC Universe Online in this video from the game’s developers.

DC Universe Online is an upcoming MMO (Massively Multiplayer Online game) from Sony Online’s Austin Studio to be published by Sony Online Entertainment exclusively for the PS3 and PC. It is the first game to allow cross-platform gaming between both the PC & PS3 systems. Comic book legend Jim Lee also serves as the games Executive Producer ensuring that it will stay true to the comics as much as possible.

For a much more in-depth analysis, check out The Making of DC Universe Online.

1 Comment

First Need for Speed: Undercover trailer

astrotriforce July 31st, 2008 Listen to this article "Hey! Listen!"

Need for Speed: ProStreet didn't live up to expectations according to EANeed for Speed: Undercover is the name of the newest installment (#12) in EA’s extremely popular Need for Speed racing series, developed this time by EA Black Box. It is set for a release on November 17th, 2008 for nearly every system known to man, including: Wii, DS, Xbox 360, PS3, PS2, PSP, PC, iPod, iPhone and cell phones.

Need for Speed: Undercover will be more action-oriented this time around where dangerous, high-speed encounters are the name of the game via a new highway battle mode. The game will also include an open-world and hopes to improve on all previous aspects of the game.

EA has stated that they were disappointed with ProStreet, and they hope to take Need for Speed back to it’s roots with Undercover; Where they also plan to bring in more innovation to the gameplay. And hopefully this games longer development cycle will allow that to happen.

In addition, Need for Speed: Undercover has taken inspiration from films such as The Transporter, and will include a large narrative embedded into the structure of the game.

Check out this all new CG teaser for Need for Speed: Undercover to give you a hint at what to expect.

1 Comment