Don King Presents: Prizefighter video review

21 June 2008
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Don King Presents: Prizefighter for Xbox 360Don King Presents: Prizefighter aims to bring an innovative feature set and storyline to the ring with the aim to set the standard in boxing video games. Developed by Venom Games, the game focuses on putting together the realism of live action match-ups and the true tactics of the sweet science. More than just a night at the fights, players will be responsible for building a career by overcoming adversity, avoiding temptation, and balancing their commitments to train and promote, all while focusing on the goal of ultimately winning and defending the title belt. The story is told via a sports documentary-style narrative.

Does this ringer have what it takes to be the next champ, or is it all glitter and no glam? To find out watch this Don King Presents: Prizefighter video review.


To quote the video review: “Famed boxing promoter Don King owes his fame to two things. One, he managed past boxing greats such as the ear-biting Iron Mike Tyson, and two, his hair is a spectacle in and of itself. Now, the King plays host to 2K’s Prizefighter, a realistic boxing sim that strays away from Fight Night’s infamous dual analog control scheme, and brings back the old-school face buttons to lay down the smackdown.

Not even Don King’s legendary hair and hype combo can cover-up Prizefighter’s mediocrity. It’s a case of all glitter and no glam thanks to awkward gameplay and controls. The game has some visual shine, but the overall fun factor is duller than bronze. With poor hit detection, too few modes, and Fight Night Round 4 around the corner, there are plenty of reasons to skip this bout.”

Story — 5.5
Design — 6.3
Gameplay — 4.8
Presentation — 7.2
Overall — 5.7

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