New Killzone 2 and Killzone series concept art from the games Killzone (PS2), Killzone 2 (PS3) and Killzone: Liberation (PSP) have been discovered. These beautiful pieces are the work of Xavier Marquis, a talented concept artist who worked for Guerrilla Game’s Killzone series.
Give them a look:
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Via Ripten
Supa update: I just found a magazine quote by designer Xavier Marquis on how he made that first Killzone Liberation hostage picture: “Hostage was a request from Guerrilla Games for the marketing campaign for Killzone Liberation on PSP. This picture is a speed paint done in a short time to prepare for a potential 3D project afterwards. I painted all the main details needed in the final result in three hours. The girl in the foreground is a friendly character called Evlyn Batton and she is a prisoner of the Helghast [Killzone's evil aggressors] - rescuing her is one of the main goals of the game. I built the composition around this idea.
In the foreground I sketched Evlyn facing us, to communicate her identity clearly. Static and lit on two sides, she has to be recognizable. Then I placed the Helghast behind her. Killzone on the PS2 had a clear marketing campaign largely based on the use of the Helghast helmet identity. To link Killzone Liberation with the previous project, I used the same trick but introduced it in more of a storytelling way in this picture. Thus the Helghast’s arm is one of the key elements to link both characters and to add a strong message and some dynamic action into an otherwise static composition.
I composed the picture and painted it in Photoshop. First I used the Rectangular brush, set in a very large size, to apply some wide lines of color. This was to set the atmosphere and the direction of the light source. Then step-by-step I reduced the brush sizes to define the details. Finally I added a spot of Dodge Tool, set in Highlight mode to draw in the reflections.”
Here are the magazine scans:
I don’t know what they did to make him leave, but it’s tragic for Guerilla Games because he has talent.
I’m not sure he left, that may have been a mistype by Astro. The magazine interview I just added as an update to the original article talks about him drawing promotional artwork for Killzone Liberation, which was released end 2006.