Half-Life 2: Episode 3 will contain Valve’s laundry list

9 February 2008
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Half-Life 2: Episode 3 sees the trilogy continueValve employees were asked “What can we expect in Half-Life 2: Episode 3?” in a recent interview. The Half-Life 2: Episode 2 project lead David Speyrer answered: “We don’t know entirely what’s happening in the next episode, but we’re gonna figure it out!” he laughed.

He then further explained: “There are always things we want to do that we can’t because of the constraints of either the story or the arc we’ve laid out for the gameplay – or just time. So we shelve them and carry on. Ideas fly around here quite a bit, so we have this huge laundry list of things to try [from previous Half-Life 2 games] for the next thing… [Half-Life 2: Episode 3].” — Via PCzone

In case you’re wondering what will happen after Episode 3 is released in either 2008 or 2009. Developer Valve said it will be the last episode in the currently planned story arc, but it will not be the end of the Half-Life franchise, so Half-Life 2: Episode 4 or in a way Half-Life 3 might be entirely possible.

Artwork from Half-Life 2: Episode 3 — like the piece shown below — will be at E4All 2008 as part of the Into the Pixel exhibit that runs from October 3-5.

This concept art shows Half-Life protagonist Gordon Freeman within a large Citadel-like environment as an evil Combine Advisor hovers over his head.
(click on it for the full picture)
Gordon Versus Advisor in Half-Life 2: Episode 3 artwork
Here are the details…
TITLE: Advisor;
GAME: Half-Life 2: Episode 3;
ARTISTS: Ted Backman, Jeremy Bennett, Tristan Reidford;
PLATFORMS: PC, PS3, Xbox 360.

Perhaps this is the same environment where the 2007 concept art of the Aperture Laboratories ice breaker / research ship, the Borealis, takes place. The Borealis contained Aperture’s version of the teleportation technology (different from Black Mesa’s) but the ship was never commissioned and disappeared with all hands and parts of the dry dock from the shipyard, until appearing in the ice locked northern seas at the end of Half-Life 2: Episode 2.
Borealis in Half-Life 2: Episode 3

UPDATE October 14, 2008: Valve marketing director Doug Lombardi has said in an interview with Kikizo that they “may [announce Half-Life 2: Episode 3] at the very end of the year.” Although he cryptically added it may take a while longer for it to come out, by saying that “The next time you play as Gordon will be longer than the distance between HL2 to Ep1, and Ep1 to Ep2.”

UPDATE June 10, 2009: Valve co-founder Gabe Newell was asked on the G4 TV channel why we haven’t heard anything about Episode 3 at E3 2009? To quote Gabe’s answer:
“I get a ton of email everyday saying why aren’t you talking about Episode 3? And there are very good reasons why we’re not talking about Episode 3, which I can’t talk about yet, but I will. So, I think there’s frustration there and I’m not somehow going to say that that’s not legitimate or length isn’t a concern or regularity. The speed with which these updates are coming out, people say, “Hey, gee, these episodes are supposed to be shorter and you take 25 years to ship each one.” So, I don’t wanna somehow dismiss those, or sort of throw them under – but I think we’re in much better shape than would have been, in terms of our ability to move stuff, technology, products, uh, forward faster by changing how, ya know, being different than, ya know, there was Half-Life 2 and then there was post-Half-Life 2 in terms of how we were approaching these things and yea, I think that we’re overall pretty happy without somehow dismissing the legitimate complaints that people should have towards us. But, we’re happy with that choice that we made.”

After Gabe was asked if we’ll hear any further details (or video) about Episode 3 by the end of 2009, he continued talking without giving an answer:
“Just so you know, the thing to me, that feels right, is the rhythm that Robin and his team are operating with. It’s like watching the reaction of that community, watching their ability to respond, looking at the quality of the work they’re getting with the length of those development cycles. They’re having a great time. And I think it shows on the other side, right? I mean, they were just giggling so hard when they were changing the buttons in the movies to say “leak video.” Do you remember the big screen with all the buttons? And they were like we have to put “leaks video” into that thing before we release it. They were just like cackling away. What should have been like, pretty demoralizing and stressful was for them, “Oh, this is no big deal.” So, yeah, people get the idea.”

UPDATE August 7, 2009: Valve co-founder Gabe Newell and other Valve writers have been researching sign language, for use in Half-Life 2: Episode 3, through a deaf people focus group. He explains how sign language might be implemented into the game and story. To quote: “The idea is that Alyx, before she met Gordon Freeman, had a crush on someone who was hearing impaired, so she taught Dog how to sign so she could practice. Something happened, maybe, the person is off fighting the Combine someplace else, but that’s why she and Dog would start signing with each other when they wanted to communicate without making noise, or communicate without other people knowing … That’s the idea of bringing signing into the game. It gave us the excuse to build the technology for signing.

You can watch the full 25-minute-long focus group session split into three videos on Samuel Sandoval’s Youtube page. The above quote comes from the video titled Gabe Newell with Deaf Character – Part Two.

UPDATE November 2009: One of Valve’s main writers Chet Faliszek has commented about in a C&VG Magazine interview when asked about Half-Life 2: Episode 3. To quote: “Until we have something we have to announce we tend not to talk about what we’re working on. But we’re a studio of 250 people now and about 60 made Left 4 Dead 2. We’re actually moving next year from our 30,000 square feet office to a new 70,000 square feet office.”

UPDATE January 2010: Game Informer Magazine has said that there will not be a new Half-Life 2 installment in 2010. In fact, they say it’s not even clear if the next game will be episodic or a full-on sequel. Which, technically speaking isn’t anything we didn’t already know.

UPDATE February 2011: Chet Falisek said nothing again, this time to the Australian News. Here’s the quote so you know what nothing sounds like: “We’re not prepared to talk about Half-Life: Episode Three at the moment.” He then joked: “The third Half-Life episode will expose dimensional travler G-Man as Gordon Freeman from the future.”

UPDATE December 2011: OXM Magazine was told by an American voice actor that Valve have recently recorded lines for “Half Life Episode 3″. Let’s hope that rumor is true, as it might indicate development is nearing its end after 4 years.

If there are still people out there with hopes of the next Half-Life game being released in the near-future, then keep your eyes peeled to the December 10th Spike.com’s Video Game Awards 2011. — Especially with Valve’s Portal 2 a candidate for Game of the Year, there’s a (really really tiny) chance they might reveal a teaser for the next Half-Life game, although at the moment Valve are busy releasing Counter-Strike 2 & Dota 2 in 2012 already.

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  • Jason

    It’s unfortunate that episode 3 has taken so long to develope. The obvious answer seems like they were burnt out and really didn’t know where to go with episode III. Obviously their attentions have been mainly with the L4D series for the last couple of years. Don’t get me wrong, L4D and L4D2 weren’t bad, but mindless in comparison to the Half-Life franchise.

    Eventually anticipation will turn to frustration and inevitably abandonment if something isn’t released shortly. Even some information would help.

  • Jaimie

    honestly, i think they should have made a Half-life 3
    yeah it would have took longer to devolpe and yeah i’d be sad.
    but shit, that would be an epic game, they have plenty of time to work on it, and get all the ideas everything that would make the game amazing.
    and no 6 chapter stories
    i want 21 chapters of f*cking freeman! :)

    Oh and i agree.
    forget alix. i like the freeman when he’s on his own
    being a badass, with nobodys help!

  • Chibicho

    Oh Comeon people. We have gotten alot out of Valve. And HOW long did we have to wait from Half life to Half life 2?

    I mean seriously. You all act like it’s never goping to happen, yet this article was released in 2008, it’s 2010. GET OVER IT.

    Let the developers do the developeing without the younge generation becoming douchey ((Mind you, The half life series is a rated M game))

  • StormBringer

    I Disagree, I love Alix and the story between her and Freeman. And the secondary characters like her father and Isaac, etc …

    And the thing is we must let valve do their job … Cross fingers for ep 3 :)

  • Bungee

    I’m gutted, I got all the way through what I consider to be a fantastic yet hard game in Half-Life 2, only to realize that the ending was not what I expected and then I find out that Half-Life 3 might not come to market for some considerable time if at all.

    When I spend my hard earned money on games I expect to get value for said money and not to be left in LIMBO. What gives? will there be a Half-Life 3 or not, will someone, anyone, put me out of my misery once and for all and let me know if and when Half-Life 3 will make an appearance. Happy hunting… Bungee :-)

  • http://aol.com tyler

    i started playing the half life games about a year ago. i beat them all and let me tell you that i did not put down my controller till i was done. they were my favorite games by far. i was disappointed for what happened at the ending of episode 2 for half life 2. then i found out half life wouldn’t continue even with the astonishing ending. i was sad and i felt like throwing the games away because i couldn’t take the facts. but then light came and that was a rumor that half life 2 episode three would be coming and i rejoiced. come on valve don’t let your greatest fans down. were counting on you.

  • Xaivior13

    But define “arc” – would HL1 be one story and HL2 be a completely different one, considering they’re two different plots tied together by similar enemies, etc. So, essentially, could it just be the defeat of the Combine, and the next “task” “assigned” by the Gman? And who enlisted for your help on Earth against the Combine? Or was it the Combine themselves who asked for said assistance? So many things to think about – it just makes the game all the better… though there definitely should be more updates…

    Please don’t become Duke Nukem Forever…

  • trevor

    half-life has been the best games I have ever played. the bugbait was by far one of the best weapons in it. I would love being able to have it once more, but I am not even sure there is going to be an ep3

  • Marc

    In a few hours Gabe newell will confirm what some knows, in the E3 will show a little teaser trailer of the adaptation of half-life on cinema.

  • Russell Johnson

    Frankly I am insulted by Valve. Their poor communication skills and lack of rapport with their customers regarding the HalfLife series is appalling. How in the world do they expect to keep customers? If I do not hear something about episode 3 very soon I am going to boycott valve completely. There should be regular updates about their outstanding projects but there isn’t. It is next to impossible to find current information about what they are doing, if anything. The last time I checked a company needs money to operate. To get that money they need to sell products. If they do not update us on HalfLife sometime very soon, I am simply not going to buy any more valve products, period! We should expect better service than we are getting. If they don’t care about us then screw them! Yes I know this comment shows a great deal of frustration, but I feel like I represent a large population of gamers out there who would like to be heard and taken seriously!


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