Valve employees were asked “What can we expect in Half-Life 2: Episode 3?” in a recent interview. The Half-Life 2: Episode 2 project lead David Speyrer answered: “We don’t know entirely what’s happening in the next episode, but we’re gonna figure it out!” he laughed.
He then further explained: “There are always things we want to do that we can’t because of the constraints of either the story or the arc we’ve laid out for the gameplay - or just time. So we shelve them and carry on. Ideas fly around here quite a bit, so we have this huge laundry list of things to try [from previous Half-Life 2 games] for the next thing… [Half-Life 2: Episode 3].” — Via PCzone
In case you’re wondering what will happen after Episode 3 is released in either 2008 or 2009. Developer Valve said it will be the last episode in the currently planned story arc, but it will not be the end of the Half-Life franchise, so Half-Life 2: Episode 4 or in a way Half-Life 3 might be entirely possible.
Artwork from Half-Life 2: Episode 3 — like the piece shown below — will be at E4All 2008 as part of the Into the Pixel exhibit that runs from October 3-5.
This concept art shows Half-Life protagonist Gordon Freeman within a large Citadel-like environment as an evil Combine Advisor hovers over his head.
(click on it for the full picture)

Here are the details…
TITLE: Advisor;
GAME: Half-Life 2: Episode 3;
ARTISTS: Ted Backman, Jeremy Bennett, Tristan Reidford;
PLATFORMS: PC, PS3, Xbox 360.
Perhaps this is the same environment where the 2007 concept art of the Aperture Laboratories ice breaker / research ship, the Borealis, takes place. The Borealis contained Aperture’s version of the teleportation technology (different from Black Mesa’s) but the ship was never commissioned and disappeared with all hands and parts of the dry dock from the shipyard, until appearing in the ice locked northern seas at the end of Half-Life 2: Episode 2.

UPDATE October 14, 2008: Valve marketing director Doug Lombardi has said in an interview with Kikizo that they “may [announce Half-Life 2: Episode 3] at the very end of the year.” Although he cryptically added it may take a while longer for it to come out, by saying that “The next time you play as Gordon will be longer than the distance between HL2 to Ep1, and Ep1 to Ep2.”
UPDATE June 10, 2009: Valve co-founder Gabe Newell was asked on the G4 TV channel why we haven’t heard anything about Episode 3 at E3 2009? To quote Gabe’s answer:
“I get a ton of email everyday saying why aren’t you talking about Episode 3? And there are very good reasons why we’re not talking about Episode 3, which I can’t talk about yet, but I will. So, I think there’s frustration there and I’m not somehow going to say that that’s not legitimate or length isn’t a concern or regularity. The speed with which these updates are coming out, people say, “Hey, gee, these episodes are supposed to be shorter and you take 25 years to ship each one.” So, I don’t wanna somehow dismiss those, or sort of throw them under - but I think we’re in much better shape than would have been, in terms of our ability to move stuff, technology, products, uh, forward faster by changing how, ya know, being different than, ya know, there was Half-Life 2 and then there was post-Half-Life 2 in terms of how we were approaching these things and yea, I think that we’re overall pretty happy without somehow dismissing the legitimate complaints that people should have towards us. But, we’re happy with that choice that we made.”
After Gabe was asked if we’ll hear any further details (or video) about Episode 3 by the end of 2009, he continued talking without giving an answer:
“Just so you know, the thing to me, that feels right, is the rhythm that Robin and his team are operating with. It’s like watching the reaction of that community, watching their ability to respond, looking at the quality of the work they’re getting with the length of those development cycles. They’re having a great time. And I think it shows on the other side, right? I mean, they were just giggling so hard when they were changing the buttons in the movies to say “leak video.” Do you remember the big screen with all the buttons? And they were like we have to put “leaks video” into that thing before we release it. They were just like cackling away. What should have been like, pretty demoralizing and stressful was for them, “Oh, this is no big deal.” So, yeah, people get the idea.”
UPDATE August 7, 2009: Valve co-founder Gabe Newell and other Valve writers have been researching sign language, for use in Half-Life 2: Episode 3, through a deaf people focus group. He explains how sign language might be implemented into the game and story. To quote: “The idea is that Alyx, before she met Gordon Freeman, had a crush on someone who was hearing impaired, so she taught Dog how to sign so she could practice. Something happened, maybe, the person is off fighting the Combine someplace else, but that’s why she and Dog would start signing with each other when they wanted to communicate without making noise, or communicate without other people knowing … That’s the idea of bringing signing into the game. It gave us the excuse to build the technology for signing.”
You can watch the full 25-minute-long focus group session split into three videos on Samuel Sandoval’s Youtube page. The above quote comes from the video titled Gabe Newell with Deaf Character - Part Two.
Don’t know, but as it is set on an Aperture ship, I sincerely hope that they have the portal gun.
Check it ))) Joke http://wolks-xplod.at.ua/news/2008-04-18-7
I dont think their gonna give gordon the portal gun and anyway: wouldnt it be pretty stupid to have a portal gun in HL? (cool yes but stupid).I hope we can kill an advisor in it and get some more info about g-man
ofc some ppl think g-man is gordon from future.. would be nice if alyx would be allmost 24/7 with Gordon like in episode 2
ppl allso would like to be able to play on fully destructible environement now that would lag like hell and allso would be stupid i mean what if enemies blow the ground before you and stop you from going forward
as about the ship its aperature scienses i think theres something important about teleport technology but not the portal gun
I think some sure facts and common sense are in order here. First of all we know the main aim of episode 3 is to climb aboard the boralis and ulimately destory it, the combine and dr.breen while also rescuing dr. mossman, and we know that vengence upon some advisors is due, as well as the fate or future of alyx and gordon….
the question is what happens from they get on the helicopter until the reac the boralis and how they accomplish their mission, where will barney and the others come into the episode
I can’t remember where i read it but its known that in Episode 3 Gordon breaks his glasses! :O I CAN’T WAIT!!!
Well, this is gonna be a standard “We will release this fall 2008″ which translated will mean X-mas 2009 at best. Valve has a track record of a snail. First they tease the publiq with Hals-Life 2 and announce to the world that there will be Episode 1-3 but they have no plan, nor strategy to get it done or release dates and they do not even have a story line for episode 3. Tha only triology that has been available on time was Lord of the Rings. You knew when they where going to be released and you could count on it. By the time Episode 3 comes out the game will be outdated or most computers that was bought to be able to play Half-Life 2!
well i think it would be kinda of dum to get the portal gun also i heard that gordan talks in that one and one last thing in portal your
gal dies so sad also that pc lives ???
portal is a creepey game
The Half Life series left off on the part where you have to find Dr. Mossman.
I found this site last week check it out HL2 EP3
ell is this a loke website? if so er………?