Top 7 games that should have sucked, but didn’t
How could something so wrong go so right? This list from GR attempts to answer the question why games who’s concepts sound sucky, are actually really fun to play.
7. Brain Age (DS); doing math tests works, because it helps overcome our inherent laziness by appealing to our inherent ego, narcissism and desire for self-improvement.
6. Harvest Moon (various); you play as a farmer, and somehow the quiet and unhurried life of a farmer is more than relaxing… it’s healing.
5. Phoenix Wright: Ace Attorney (DS); nobody loves defense attorneys for accused murderers, luckily in-game the accused are all completely innocent.
4. Viva Pinata (Xbox 360); a gardening game tied in with a kids show on a console for mainly hardcore gamers, yet the pinatas melted any defense against their colorful exterior with great fun gameplay.
3. Culdcept (PS2); Magic meets Monopoly sounds dull to the targeted teenager audience, but the accessibility and strange humor seems to win most people over.
2. Puzzle Quest (various); playing a puzzle game like Bejeweled with a mix of RPG sounds different, and it turns out it’s addictive and a blast to play.
1. The Sims (various); it’s basically doing everyday tasks you already do but again and on a screen, turns out living the life of these virtual families was incredibly appealing to 16 million gamers.













