Dragon Ball Z: Budokai Tenkaichi 4 might feature a character creator

18 November 2007
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Dragonball Z Budokai Tenkaichi 1 for PS2Dragon Ball Z: Budokai Tenkaichi 4 is already talked about by the game’s creators. They mention always listening to fan comments and admit that was the reason why they added online multiplayer on Wii and many more characters in Dragon Ball Z: Budokai Tenkaichi 3 after Dragon Ball Z: Budokai Tenkaichi 2 on PS2 and Wii. One of the features still missing is a character creator, but that might change in 2008.

Dragonball Z Budokai Tenkaichi 2 for PS2To quote Atari producer Donny Clay: “Unfortunately there are some things that are requested by several different fans that we aren’t able to do just yet. For example, one of things we get asked for quite a bit is a completely custom character system from the ground up. Meaning players want to be able to build their own character with their own moves and their own look. This is definitely something I would love to do as well, we just haven’t had the chance to get this into a game yet. Don’t worry though I won’t forget.”

That should come as no surprise since the upcoming Dragon Ball Online MMO game also features a character creator tool that allows you to make your own Saiyan, Human or Namek.

Dragon Ball Z Budokai Tenkaichi 3 for PS2In recent interviews the Dragon Ball Z: Budokai Tenkaichi 3 team mentions working on a next-gen game and being a fan of the Xbox 360, so my guess would be that the next DBZ game is coming to not just Wii and PS2, but also Xbox 360 and PS3. Makes sense for them to want to make the graphics look even better and have more online features. Throw in the character creator on top of even more than the 161 characters in the last game and you’ve got yourself Dragon Ball Z: Budokai Tenkaichi 4.

As the official DBZ Budokai Tenkaichi blog says: “When we’re coming up with a new DBZ game, we first think about what the fans on the forums and message boards have been asking about.” So what do you want in Dragon Ball Z: Budokai Tenkaichi 4?

PS: There’s also a Dragon Ball Z: Budokai “Burst Limit” game in development for PS3 and Xbox 360.
Dragon Ball Z: Budokai Burst Limit PS3 screenshot

Update May 19th, 2009: After 1.5 years of waiting, the first magazine announcement of Dragon Ball Z: Budokai Tenkaichi 4 has been revealed in Japan, where the next Tenkaichi game for Xbox 360 and PS3 is titled Dragon Ball Z: Raging Blast!
Dragon Ball Z: Raging Blast scan 1

Dragon Ball Z: Raging Blast scan 2

Dragon Ball Z: Raging Blast scan 3

Update May 27th, 2009: Read the Dragon Ball: Raging Blast official announcement!

Update June 17th, 2009: Watch the first Dragon Ball: Raging Blast trailer!

Update June 23rd, 2009: Check out the Official Dragon Ball: Raging Blast character list so far.

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  • TENGU

    There should be 2
    transformation to SSJ

    QUICK and NORMAL:

    The different can be,,,
    If iou transform in
    full power or normal
    power.

  • DominicDA DBZ fan

    Luke you are right on comment 1900 that is in Shin Budokai 2

    Please check my transformation comment on page 189

  • Luke

    ok DominicDA DBZ fan i read your comment and i think its pretty good and it makes alot of sense

  • ABC

    Yeah I think that comment was right Dominic. Something I’d like to see though is not just energy, but power levels too. adding to Dominic’s idea I think instead of having energy to transform I think you should have a high power level and when you go ssj and your power level goes low you turn back to normal. That power level idea would work with the game, the show, and it would make the scouters more useful in the game.

  • 9898946447

    the scouters i was the one that mentioned the scouters idea check it out of page 190 or 189 i cant remember

  • Luke

    well that power level idea might work but i dont know if u’ve noticed but even the weakest saiyans have been able to go super saiyan from a very low power level

    Like kid goten and kid trunks

  • top saiyan

    oigan el tema es bt 4no alagar a los jugadores k piensan ojala mejoren grafica

  • ABC

    for the number guy’s comment I was talking more about power levels more than the scouters, but for your idea on the scouters thats pretty cool, and for Luke’s comment I guess they should make it were characters that can transform but are not that strong like kid Trunks or Goten, transform when their specific power level gets really high.What I’m saying is that characters should have power levels that suit them. Then that character’s power level gets really strong [when they transform] like when Goku transformed to ssj while fighting Frieza. Other than all that I see what you are saying Luke.

  • DominicDA DBZ fan

    They could use energy bars like there power levels

    Like if goku has 2 bars and he wants to go super saiyan ( but to go full super saiyan he needs 4+ bars) So instead he goes False Super saiyan

    It will be like power levels but with out using the number scale of scouters.

  • ABC

    yeah I guess thats okay but I want to at least see some change when your character gets stronger. Like with Dominic’s idea, when you have MAX energy bars I want to see a WHOLE LOT of power like ground cracking, dirt/rocks flying, [in water areas] water exploding, mountains blowing up. I just hope they use some kind of way of adding power levels, I think it would help the game alot + make it cooler

    PS:it would be cool with Dominc’s idea that when lets say Goku has more than 4 bars of energy that he transforms to ssj but the ssj has alot more power than with Goku transforming with exactly 4 energy bars.


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