Nintendo Virtual Reality concept demo

5 February 2007
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This is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center’s “Building Virtual Worlds Show”. The performance is from December 6th, 2006, and students had two weeks to brainstorm, develop, and implement a virtual world, which in this case, was required to make an entertaining experience for a large audience.

The “Nintendo Entertainment System” performance uses Playmotion technology. The Playmotion is a motion sensor technology that receives data on the user’s head and two hands. Take a look at the endresult, a game tester going through a Nintendo Virtual Reality concept demo…

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  • Reeteshinator

    it was nice! :D I saw it already on youtube… but I thought it was well synced play! Didn’t even realise it was really Reacting to what he did :shock:

  • pokemon lover

    wow….. that is SO amazing!!!!!!!!! :) i want one:)!

  • wonderer

    one of the games was made on the program mygamebuilder with means the motion game thing would not hav worked its just i video in tha background and he has memorized wat to say and do


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