Nintendo Virtual Reality concept demo
This is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center’s “Building Virtual Worlds Show”. The performance is from December 6th, 2006, and students had two weeks to brainstorm, develop, and implement a virtual world, which in this case, was required to make an entertaining experience for a large audience.
The “Nintendo Entertainment System” performance uses Playmotion technology. The Playmotion is a motion sensor technology that receives data on the user’s head and two hands. Take a look at the endresult, a game tester going through a Nintendo Virtual Reality concept demo…
Categories: Videos
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